Showing posts with label alien encounter. Show all posts
Showing posts with label alien encounter. Show all posts

Monday, April 12, 2010

1984: 2010

What’s it about?

Years after the disappearance of a space mission sent to investigate monolith transmissions to Jupiter, disgraced astrocrat Roy Scheider is approached by Soviets to help with a joint mission to figure out what happened. [If you don’t know what that means, go read the entry on 2001: A SPACE ODYSSEY (1968). -- ed.] The joint mission launches amid growing political tensions between east and west back home, but the crew ultimately arrive at their destination in Jupiter -- though only after encountering an unexplained phenomenon on Europa’s surface that was either a static discharge or evidence of an intelligent being.

The team (including engineer John Lithgow, computer scientist Bob Balaban, and Soviet commander Helen Mirren) investigates the derelict ship and reactivates the computer HAL-9000. In studying HAL’s orders, they identify (and attempt to correct) the problem that caused the computer to become homicidal on its last mission. Things get strange, however, when they turn their attention to the monolith orbiting Jupiter, and soon they find themselves relying on HAL to save them all from possible destruction.

Is it any good?

I didn’t have a lot of kind words for director Peter Hyams when I wrote about OUTLAND (1981) a little while ago -- though I should reiterate that I thought that movie was perfectly serviceable. 2010, however, is more than serviceable. In fact, I would say that it’s downright good, and I’m willing to confer on it the “lost gem” status that I pointedly withheld from OUTLAND. So long as it actually qualifies for the “lost” part, that is, which is not an easy thing to figure out.

I’ve always been aware of the existence of 2010 (or, as it’s sometimes called, 2010: THE YEAR WE MAKE CONTACT). Or at least I’ve been aware of it for almost as long as I’ve been aware of 2001: A SPACE ODYSSEY (1968). They occupied consecutive spots on the few shelves devoted to science fiction movies in the video store of my youth. (I trust we are still some years away form having to explain what a video store is.) But although I eventually succumbed to the sense of cinematic obligation and rented 2001, I never bothered to watch 2010. Looking back, it’s amazing to me how many science fiction movies I left unwatched on that video store shelf.

Of course, in those days, my video rentals were often selected based on how likely they were to contain female nudity while (just as importantly) still providing some veneer of respectability. A story set in outer space certainly provided the necessary respectability, but it didn’t seem to offer a lot of opportunities for a glimpse under the spacesuits. And so, 2010 never made the cut.

But back to the movie at hand. 2010 makes absolutely no attempt to copy the structure or pacing or overall feeling of 2001: A SPACE ODYSSEY. This is an excellent decision, in my opinion. For one thing, 2001 had already been copied and mimicked to death in the intervening sixteen years -- often with not much success. With a sequel, any comparisons would only be scrutinized all the more closely, and Peter Hyams is no Stanley Kubrick. I am not a big fan of Kubrick, to be honest, but at least Kubrick comes by his schtick honestly.

For another thing, 1984 was not the same year as 1968. When 2001: A SPACE ODYSSEY was released, its only real competition for sci-fi spectacle came from FANTASTIC VOYAGE (1966), BARBARELLA (1968), and PLANET OF THE APES (1968). By the time 2010 was released, science fiction spectaculars had proliferated exponentially. This was a post-SOYLENT GREEN (1973), post-LOGAN’S RUN (1976), post-STAR WARS (1977), post-SUPERMAN (1978), post-ALIEN (1979), post-THE ROAD WARRIOR (1981), post-BLADE RUNNER (1982) world. (Not to mention the many also-rans, imitators, and sequels.) Space stations cartwheeling to the strains of “The Blue Danube” would seem quaint instead of revolutionary. Just ask Robert Wise, the director of STAR TREK: THE MOTION PICTURE (1979) -- a movie which did in fact attempt to duplicate Kubrick’s methodical pacing, detailed spaceship miniatures, and tripped-out light-show ending. Much as I enjoyed that movie, I couldn’t shake the feeling that I’d seen it all before.

So 2010 sidesteps this problem by not trying to copy Kubrick and also by not trying to be revolutionary in its own way. Where Kubrick’s movie starts with a wordless, nearly incomprehensible twenty minutes of ape-men cavorting about in the desert, Hyams instead begins with a very detailed summary of the main points of the last movie in the form of an official report. And where Kubrick cut from one seemingly unconnected vignette to another with no explanation whatsoever, Hyams provides unnecessary narration from Roy Scheider to ease us from one perfectly traditional scene to another. And while Kubrick pointedly leaves us to puzzle about the meaning and purpose of the monoliths in his movie, Hyams’s exists almost entirely to explain them.

Now I have no idea how much of either movie comes from Arthur C. Clarke’s novels. It may be that the books are as different as the movies are in style and structure and clarity. But as far as the movies go, 2001: A SPACE ODYSSEY strikes me a bit like Frank Stockton’s short story “The Lady or the Tiger?” -- not only are the ambiguity and lack of resolution (in this case around the monolith) important to the story, they are in fact the entire point of the story. I suppose this may not be true of everybody, but practically all of my thoughts about 2001: A SPACE ODYSSEY are framed in the context of trying to figure out what the monoliths mean. So in one way, 2010 is a bit like the sequel to the story that guilelessly blurts out, “Oh it was the tiger all along.”

But I’m going to suggest thinking about 2010 in a different way -- that is, not as a sequel to 2001: A SPACE ODYSSEY but instead as a possible interpretation of it. For me, the certainty of the second movie doesn’t detract from the ambiguity of the first -- the explanation it puts forth is just one possible theory as far as I’m concerned. And, in fact, by giving a specific function to the monoliths, 2010 makes it impossible to just think of them as symbols anymore. Instead, they become tools of some sort, and this reality raises a whole host of seemingly insurmountable logistical questions. (First on the list: Who is using these tools?)

Don’t forget -- I really liked 2010. Once I decided that it wasn’t necessarily a canonical continuation of Kubrick’s movie, I started to appreciate the way it revived certain elements from the first movie. There’s the derelict spaceship with the homicidal computer on board, the giant and mysterious monolith floating in space, and Keir Dullea’s missing astronaut. All of these things get deployed in fairly interesting ways. Some moments of real tension come out of it too -- for instance, one scene when the investigators scan the craters of Europa for the source of a strange reading as they fly by is especially suspenseful. There’s also a moment-of-truth showdown between HAL-9000 and the man who designed him towards the end of the movie that’s very exciting, but in a different way from the man vs. computer sparring of the first movie. In 2010, HAL-9000 is just as much a victim of violence as it is a perpetrator. And though I didn’t like everything about the ultimate “explanation” for HAL’s freak-out in 2001: A SPACE ODYSSEY, I did like how it brought HAL back into the story in a different capacity than homicidal computer protecting the mission.

One of the elements of 2010 that possibly helped exile it to the dusty back drawers of sci-fi movie history is the central position that the Cold War takes in the story. The movie opens with a Soviet scientist pitching the idea of a joint mission to a very skeptical Roy Scheider. The idea only wins out because there is really no other alternative. The Soviets will get there first because their salvage ship is closer to launch -- but they don’t have the data or know-how to make any sense of what may have happened unless they take some American experts along. And so most of the movie is actually set on a Soviet spaceship under Soviet command -- but with three American passengers in the forms of Scheider, John Lithgow, and Bob Balaban.

The Cold War also heats up into a hot war while the mission is in progress, which results in absurd orders from Washington and Moscow that the astronauts and cosmonauts must segregate themselves on the salvaged American ship and the Soviet rescue ship, respectively. There’s never really any sense that the scientists are going to start a space war. But they do obey the orders to split up, and so all of their research into the monolith is brought to a halt at a critical moment. It’s kind of a neat way to illustrate some of the less obvious casualties of east-west hostilities, but it’s also an anachronism. It’s 2010 today, and somehow even though I’m not bothered by the fact that we are not actually making manned expeditions to Jupiter these days, it still strikes me as quaint that anybody thought that the Soviet Union would still be around.

On the other hand, it’s refreshing and prescient how nobody regards Helen Mirren’s female mission commander as anything unusual or even worthy of comment. Sally Ride had only just become the first American woman in space in 1983 -- though of course the Soviets had already sent up two women cosmonauts in 1963 and 1982. But female commanders are not very common in sci-fi movies. The only earlier example I can think of appears in the East German IN THE DUST OF THE STARS (1976). So in film -- just as in real life -- the Soviet bloc led the way in equal opportunities for women. Well, unless you count BARBARELLA (1968), I suppose.

Monday, February 22, 2010

1981: HEAVY METAL

What’s it about?

An astronaut returns home from a space mission with a mysterious glowing green orb. Once at home, the power of the orb activates and menaces his young, innocent daughter. It shows her vignettes of its past existence, and how it has corrupted others. In the first, a young woman and a cab driver in a futuristic New York City get tangled up with double-crossing mobsters. In the second, a shrimpy boy is transformed by the power of the orb into a meathead and transported to a dangerous planet full of monsters and magic.

In the third vignette, a defense witness testifying on behalf of a space pirate turns into a Hulk-like monster and starts trashing the space station where the trial is taking place. Next, dead crewmembers on a WWII bomber are brought back to life as skeletal monsters as the plane flies on. Then a secretary is abducted by cocaine-snorting aliens and a randy robot. Finally, a gang of medieval cyborgs sets about exterminating a peace-loving race until a defender is called to help.

Is it any good?

HEAVY METAL is a cartoon anthology movie, which means it’s two things that I don’t know a whole lot about. Then throw in what I assume is meant to be some kind of connection to heavy metal music -- something else I know little about -- and I’m not sure that I’m really qualified to say anything about this movie at all. But I’ll try.

The only other anthology movie I’ve written about so far is THE ILLUSTRATED MAN (1969), in which the tattoos on Rod Steiger’s body come to life and play out short sci-fi vignettes. 2001: A SPACE ODYSSEY (1968) is maybe arguably an anthology movie but not probably not really. In fact, both of these movies hang together much more tightly than your typical anthology -- in addition to a unifying theme or story, they each have a single director and set of screenwriters who are in charge of all the pieces. In the case of THE ILLUSTRATED MAN, the frame story takes up a lot of screen time while the vignettes are brief and few. In 2001: A SPACE ODYSSEY, the four vignettes are all clearly tied together in some way, even if the links aren’t totally obvious.

A typical anthology, on the other hand, puts the focus on the vignettes and the frame story (if there even is one) is usually extremely slight. It’s also common (but by no means always the case) that more than one director works on an anthology. For some reason, most anthologies seem to focus largely on horror, but sci-fi stories also sneak in fairly often. There’s ASYLUM (1972), in which a new doctor interviews the patients at an insane asylum and hears fantastic tales. And ALIEN ZONE (1978), in which a mortician tells gruesome stories about how the corpses in his funeral home met their demise. More famous examples are TALES FROM THE CRYPT (1972), TWILIGHT ZONE: THE MOVIE (1983), and George Romero’s CREEPSHOW (1982). They still occasionally get produced today, though they don’t seem to be very popular anymore. But FEAR(S) OF THE DARK (2007) and TRICK ‘R TREAT (2008) are two recent horror anthologies -- and the first one, like HEAVY METAL, is even animated.

I haven’t actually seen most of the movies I just listed, since it’s hard for me to get excited about anthologies. They aren’t too demanding, since they skip along from short story to short story, but they also tend to be hit or miss. Even a (non-horror, non-sci-fi) anthology like PARIS JE T’AIME (2006) which features directors like the Coen brothers, Alexander Payne, Wes Craven, Gus van Sant and more still has lots of forgettable segments mixed in with the winners. So although I don’t really have anything against anthologies, they aren’t something I am very familiar with. (Though I have watched a couple more since seeing HEAVY METAL to try and get an idea of how they usually work.)

As for cartoons, it’s a lot harder for me to give a coherent explanation as to why I usually avoid them. It’s probably partly the usual western prejudice that cartoons are for kids, but none of the three animated movies I’ve written about so far (very much including this one) are appropriate for children. I also liked them all fine, and I don’t think they’d be any better if they were live action movies. I appreciated the unique artistic styles that went into FANTASTIC PLANET (1973) and WIZARDS (1977), and even HEAVY METAL has its own animated charms. (But it also has a lot of animated sex and gore, which is often less than charming. And overall it has far less visual imagination than those other two movies -- though it does have its inspired moments here and there.)

If I have any real grounding for my prejudice, I guess it would be that it’s harder for me to relate to animated protagonists, harder for me to be awed by animated vistas, to fear animated dangers, or to be moved by animated emotions. It’s not impossible, by any means. But in a cartoon world where literally almost anything can be shown, it seems to take more creativity and talent than usual to wow me. Wile E. Coyote spends a lot of time falling off of dramatic rock outcroppings more majestic than any in the Grand Canyon or Monument Valley -- yet I’ve never once felt any of the terror and amazement that such features should inspire. A cartoon is an extra (and very large) step away from reality, so it has to work a lot harder to overcome my suspension of disbelief and really involve me in what’s happening. That’s my opinion, anyway.

So what about HEAVY METAL? It’s okay. The frame story isn’t really that interesting -- supposedly this glowing green orb is the concentration of all the evil in the world, and it corrupts folks everywhere it goes. It’s planning to kill the little girl since she’s the one destined to subdue it in her generation or something. Anyway, the green orb figures one way or another in each of the vignettes, but in a few it barely makes any appearance at all and in others it doesn’t really seem to be evil. Frankly, the appearance of the orb in many of the stories only served to remind me that there wasn’t really any logical reason to throw these stories together, and it likely would have been less distracting if there were no frame story at all.

There’s a lot of mixing of fantasy and science fiction, and a little horror too. None of the vignettes except the last one are really long enough to make a big impression -- for the most part, they end just as they are getting interesting (or are just never that interesting). But the most memorable are probably the one where the cab driver in future New York tangles with alien mobsters and the one where WWII bomber crewmen are brought back to life as skeletons. The final vignette is a cut above even these highlights, however, and is far and away the best.

Most of the vignettes feature pretty explicit sex or gore, which I suppose were the kinds of things that the producers thought fans of heavy metal would like to see. What probably doesn’t appeal to fans of heavy metal, however, are bands like Journey and Devo, which overwhelmingly fill the soundtrack. So do expect lots of topless women with giant breasts, gruesome decapitations, alien monsters, and explosions. But don’t expect a real hard-rocking soundtrack. The London Philharmonic Orchestra makes a more prominent appearance in the music than actual metal.

Still, I enjoyed the flick. It’s juvenile in the extreme, but never really mean-spirited. It’s fun enough and never really boring, and does have occasional moments of wit and grandeur. (The funny bits are scattered throughout, but only the last vignette approaches any kind of visual majesty.) It’s not really the same caliber of movie as FANTASTIC PLANET or even WIZARDS, but it’s unpretentious and mindless entertainment if you don’t mind a lot of rough edges and teenaged fantasies. John Candy and Eugene Levy provide some of the voices, but honestly I didn’t even recognize them until I read the credits. Except for the lack of actual heavy metal, it’s pretty much everything you’d expect a cartoon movie called HEAVY METAL to be.

Monday, February 1, 2010

1979: STAR TREK: THE MOTION PICTURE

What’s it about?

After being retired from command for several years, Admiral Kirk returns to take control of the bridge of the Enterprise, displacing young Captain Decker. The occasion of Kirk’s return is the appearance of a powerful alien ship heading straight for Earth and destroying everything in its path. But dealing with the threat means getting the old team back together -- especially Dr McCoy and Spock, both of whom have deactivated from Starfleet in the years since Kirk’s last tour.

Once the gang is all in place, the Enterprise approaches the alien ship and narrowly survives the first encounter by correctly identifying and replying to a hail. They then proceed inside the enormous cloud of accreted gas and laser-light shows that engulfs the alien ship, and slowly approach the center. When one of the Enterprise’s crewmen is kidnapped by the alien and then returned as an exact mechanical duplicate, they begin to learn some of the intentions of the alien. But even though the robot mouthpiece allows communication, the safety of Earth is not assured.

Is it any good?

I will admit that for many years I subscribed to the popular evens/odds theory of STAR TREK movies. Even-numbered movies were supposed to be good, while odd-numbered movies were supposed to be bad. As the first in the series, STAR TREK: THE MOTION PICTURE was an odd-numbered movie, so the conventional wisdom held that it wasn’t all that good.

It’s been a long time since I really believed in that old theory though. The first crack was a sneaking suspicion that STAR TREK III: THE SEARCH FOR SPOCK might actually be better than STAR TREK IV: THE VOYAGE HOME. Later, I found myself very much enjoying the ninth installment, STAR TREK: INSURRECTION, while being pretty disappointed with the tenth, STAR TREK: NEMESIS. It’s obviously a lot to ask that a silly rule apply across a movie series with eleven installments and counting -- but I still hear references to it to this day among fans of the movies.

In any event, I haven’t seen STAR TREK: THE MOTION PICTURE since the days when I really did believe in that evens/odds theory. I’m sure the slowness of the movie helped vindicate it for me at the time. The plot doesn’t really get going until about an hour into the movie, and even then there are still a lot of deliberately paced interludes of impressive (but very lengthy) effects shots. It’s a slow movie -- there’s no doubt about it -- and the STAR TREK of this movie isn’t quite the same as either the original series that came before, or the other movies and television shows that came after.

Watching this movie again, I was struck by the number of things that were changed or improved or updated from the show. There was a new Enterprise, new uniforms, new music, new Klingons, new special effects for transporters and photon torpedoes, and a new Earth-centric approach to storylines. At the beginning of the movie, there’s even a new haircut for Spock. A lot of the slow pace of the early parts of the movie can probably be attributed to the need to introduce all this new stuff. It had been a decade since the original series went off the air, so I suppose the producers felt that the fans deserved a good long look at the Enterprise in spacedock. And then another. And another. And one last one just to make sure.

The tone of the movie is fairly serious as well. It has neither the cheesy unintentional camp of the original series, or the playful intentional camp of the later movies. Kirk is a pretty interesting character -- it’s clear that he’s muscled his way into the command of the Enterprise, and Captain Decker is none too pleased to find himself demoted. Even though the crew feel more comfortable with Kirk at the helm, it’s easy to agree with Decker’s assessment that Kirk is simply using the crisis as an excuse to get back in the captain’s chair of his old starship -- and it does seem quite likely that it won’t be so easy to get him back out again.

The story (once it kicks into gear) is pretty exciting too. The alien comes from a machine planet and is looking for its “creator” on Earth. It initially wants to establish contact with the Enterprise itself, believing the human crew is an infestation of destructive parasites. When it eventually kills a prominent crew member and replaces her with an android copy to serve as a communication interface with the humans, it’s a genuinely shocking moment. The android -- being an exact mechanical copy of the dead crew member -- retains memories of those onboard the Enterprise, which makes for some interesting relations and tensions.

The special effects are very good as well. Extremely good, in fact, considering that the movie was released in 1979. They aren't especially ground-breaking or even original in any way, but they are all very good. If FANTASTIC VOYAGE (1966) and 2001: A SPACE ODYSSEY (1968) felt like movies ahead of their times, then STAR TREK: THE MOTION PICTURE feels just about exactly right for its times. Science-fiction cinema at the end of the 1970s included such flicks as LOGAN’S RUN (1976), STAR WARS and CLOSE ENCOUNTERS OF THE THIRD KIND (1977), SUPERMAN and BATTLESTAR GALACTICA (1978), and ALIEN and THE BLACK HOLE (1979). Outer space adventures and sci-fi spectacles were becoming fairly common, and STAR TREK: THE MOTION PICTURE fits right in with all those other movies.

I ended up really enjoying this movie -- much more than I thought I would. The slow pace actually adds to the epic feel of it all. Any movie that’s almost two and a half hours long is something that is endured as much as it is enjoyed, so it can't help but feel important. It’s possibly not even going too far to say that STAR TREK: THE MOTION PICTURE captures some of the grandeur of an old-fashioned Hollywood epic. (Well, maybe that is going too far. But it’s close anyway!) I think that grandeur is important here, since otherwise it might start to feel too much like an extended episode of the old series. After all, unlike the BATTLESTAR GALACTICA movie, this isn’t an origin story. Instead, it’s more of a late elegy for an old television show long past its heyday, and it could have very easily come off as irrelevant or unnecessary -- just another reunion show that’s good for a bit of amusement and not much else.

But everything in STAR TREK: THE MOTION PICTURE works against that feeling. Everything is upgraded from the original series. The Klingons are barely even in the movie at all, for instance, but their make-up and spaceships are vastly improved from their 1960s incarnations. The seeds of the Klingon language were planted here as well, but they wouldn’t be fully developed until later movies. But attention has been paid to every detail and nothing is thoughtlessly retained the way it was simply because the fans would recognize it that way.

I like this intermediary iteration of STAR TREK a lot. It has epic scope and sweep and a high level of detail and polish, but it’s not saddled by decades of mythology. In fact, there’s a sense of exciting new possibilities watching this movie. There are tantalizing glimpses at Vulcan lore and Klingon culture, but nothing that locks down a single future direction for the series. It’s more like STAR TREK has been taken down from the art gallery where it hung for fifteen years, cleaned, restored, and fitted in a new frame -- and now we can see much more clearly some of the previously obscured details and corners. The movie doesn’t reinvent STAR TREK, but it clarifies and focuses it.

Before I go, I should certainly say a word about Robert Wise, the director. He got his start with Val Lewton’s horror unit at RKO in the 1940s, directing CURSE OF THE CAT PEOPLE and THE BODYSNATCHER -- two of the better movies in the bunch. He later went on to direct musical classics like WEST SIDE STORY and THE SOUND OF MUSIC, but he returned periodically to weirder fare. In addition to STAR TREK: THE MOTION PICTURE, he also directed THE DAY THE EARTH STOOD STILL (1951) and THE ANDROMEDA STRAIN (1971). Three sci-fi movies out of an entire career doesn’t make Robert Wise a “sci-fi director” (whatever that might mean), but it certainly seems he’s sympathetic to the genre.

Monday, January 18, 2010

1978: SUPERMAN

What’s it about?

Alien councilman Marlon Brando sends his infant son into space in a flying crystal bassinet ahead of a catastrophe that rips his home planet of Krypton to pieces. After landing on Earth, the now pre-pubescent boy is adopted by good-hearted farmer Glenn Ford, who raises him as a human despite unmistakable alien attributes like super strength, super speed, and a punt that even a place-kicking mule couldn’t beat. But Ford’s death sends the grown boy on a vision quest to the Arctic, where a shard of his alien craft raises a crystalline palace that allows Brando to impart the wisdom of Krypton to his son.

The “super man” alien (now played by Christopher Reeve) returns to civilization and takes a job as a reporter in the big city of Metropolis. He takes a liking to ambitious co-worker Margot Kidder, and soon finds occasion to save her from peril both in his human guise and as a costumed do-gooder who flies around the city righting wrongs. But the stakes become immeasurably higher when criminal mastermind Gene Hackman hi-jacks a couple of nuclear weapons and puts Reeve’s powers to the test in a plot to make a fortune in real estate by shifting the west coast of the United States inland to Nevada.

Is it any good?

As a kid in the 1980s who didn’t read comic books, my superhero horizon was more or less limited to five characters: Spider-Man, Batman, Wonder Woman, the Incredible Hulk, and Superman. Or, to put it another way, the only ones who had managed to penetrate popular culture in the form of television shows or cartoons. And until Tim Burton’s BATMAN was released in 1989, none of those five except Superman had managed to find any movie success to speak of. (Trivia question: After SUPERMAN and BATMAN, what was the third superhero comic to become a mainstream blockbuster movie in the U.S.? Why, TEENAGE MUTANT NINJA TURTLES, of course.)

Prior to this decade, superheroes had a hard time translating to the silver screen consistently. Even the SUPERMAN and BATMAN franchises both self-destructed after four installments, and SUPERMAN IV: THE QUEST FOR PEACE (1987) and BATMAN AND ROBIN (1997) became like death's head totems, warning movie producers of the eventual fate of all superhero franchises, even popular and critically acclaimed ones.

For the first forty-five minutes of SUPERMAN, I was prepared to say that Richard Donner had caught lightning in a bottle and somehow side-stepped every problem that had doomed most other superhero movies for the next twenty years. The final two-thirds of the movie aren’t up to the level of the quality of the beginning, unfortunately -- and they do have some of the usual problems -- but overall the movie is still pretty good.

Those amazing forty-five minutes cover the first paragraph of the synopsis above. It’s everything that involves the destruction of Krypton, the journey of Kal-El to Earth, his childhood with the Kents, and his education in the Fortress of Solitude before he properly becomes Superman. These forty-five minutes all also take place before Christopher Reeve appears on screen (the young Superman is played by a different actor, but voiced by Reeve) so I’d like to make it clear that I don’t think that’s the reason for the difference. Instead, I think it’s because the first third of the movie feels suitably epic and legendary, whereas the last two-thirds lose a lot of that. But before I get into that too much, I should probably give a little bit of context and explain why Superman is my favorite superhero.

I know that Batman is the cool one and that Spider-Man is the relatable one, but neither one of those guys really does much for me these days. I liked Spider-Man a lot as a kid, but I suspect that it was mostly because he was funny and he was everywhere. It was impossible to escape Spider-Man in the mid-1980s. He even showed up on educational TV shows. Superman, however, is an icon. He’s an immovable object -- with seemingly infinite reserves of both physical and moral strength.

I know that this is precisely the usual criticism of Superman -- he’s boring because he always wins and because he’s always good. But to me, he is a character who is tightly bound by his own mythology. He has absolute power, but because of his code of behavior, he’s not free to exercise it any way he wishes. In the movie particularly we learn that because Superman never lies, he feels irrevocably bound by promises even when they are made under duress. There is no one enforcing this code of conduct except himself -- and indeed, nobody could enforce it even if he did break his word. Superman simply stands for right, so he must act “right” even when that means allowing his loved ones to be endangered.

So as far as I’m concerned, Superman is a character in an Edith Wharton or Henry James novel -- a person of considerable vision and activity who is nonetheless bound by societal rules and expectations that have no actual governing body. Like Jolyon Forsyte in John Galsworthy’s novel, he is a “man of property” -- a man who must always do the proper thing simply because that is what is done. He’s a tragic hero, whose potential for happiness is strictly circumscribed by his own sense of what is the “right thing” to do in the situations he finds himself in.

As I said before, I don’t read comic books, so I’m not sure how much of this reading of Superman is supported by the actual source material and how much of it I am projecting into it because my mind is so infected by Edwardian literature that I can’t even watch a movie about an invincible man in a red cape without thinking of THE AGE OF INNOCENCE. What I can say is that Richard Donner’s SUPERMAN does offer at least some weak support for this reading -- especially in the early sections. Kal-El’s father on Krypton is excited that his son will be superpowered on Earth, but his mother laments that her son will be alone among the humans with no one to understand him. Later, Pa Kent cautions him to keep his true self hidden from the world and to present himself in the “expected” way. And the very notion of a Fortress of Solitude in the icy fastness of the Arctic is unavoidably symbolic of social isolation and repression.

The early stages of Superman’s life also mirror closely the story of Moses -- another man who, according to the Bible, was held to a such an impossibly high standard of conduct that he was barred from the promised land he had been seeking for forty years because he struck a rock twice when once was sufficient. Both Superman and Moses are placed as infants in baskets and sent out alone into the world. Both are raised by families that are not their own, and both find they have a calling which separates them from their adopted families. But once they start working miracles, the parallels largely cease -- at least in this movie.

Moses’s foil was the Pharaoh of Egypt who held an entire nation in bondage. Superman’s foil is Lex Luthor, whose criminal operations in this movie (though very ambitious) are weirdly understaffed and annoyingly implausible. Even worse, Hackman doesn’t have the gravitas to pull off a villain worthy of a modern-day Moses. Marlon Brando and Glenn Ford lend their own legendary screen personas to the early scenes of Superman’s formation. Hackman is a fine actor, of course, but he is not an immovable object in the same way that Superman is. It’s easy to imagine Hackman’s Lex Luthor bending like a reed, slipping away, and living to scheme another day. You might argue that his slipperiness makes him all the more fitting a foil -- but an epic foe he certainly is not. This Lex Luthor would never have defied anybody through a single plague, let alone ten. The Pharoah may have been doomed to crack in the face of God -- the ultimate immovable object -- but at least he gave it a good run.

The last two-thirds of SUPERMAN are not horrible or irredeemable. There are certainly dumb moments -- some silly slapstick, some implausible wackiness during Luthor’s capers, and the inexplicable way that Lois Lane falls in love with the Man of Steel. But the flying sequences are justly famous for their special effects. (Though I did forget about the weird poetic narration delivered by Margot Kidder starting with the phrase, “Can you read my mind?”) The action sequences are pretty cool too, and I have always liked Christopher Reeves as both Clark Kent and Superman -- though, in retrospect, there is surprisingly little Clark Kent in this movie. Still, Superman’s calm and slightly geeky Boy Scout demeanor (e.g., “I hope this hasn’t put you off flying. Statistically speaking, it’s still the safest way to travel.”) is appealing enough. My fondness for Superman probably predisposes me to like this movie. I’m disappointed that the epic feeling of the beginning eventually devolves into Lex Luthor’s Funtime Follies in places, but SUPERMAN is still quite possibly one the best superhero movies I have ever seen.

Also, I’m not going to write a separate entry about SUPERMAN II (1980), but I’ll say a little bit about it right now. I’d seen it ages ago, of course, but I wasn’t sure I wanted to watch it again after reading a bit about the behind-the-scenes turmoil that dogged the production. Director Richard Donner was replaced partway through by Richard Lester, purportedly because he refused to increase the campiness of the movie to the level the producers wanted. Gene Hackman and Marlon Brando then refused to do any reshoots with the new director, which resulted in a reduced role for Lex Luthor and no role at all for Jor-El. Some of the other actors -- such as Margot Kidder -- were less than cooperative with the new director.

But honestly, I almost think I like SUPERMAN II better than the original. It’s true that it has some goofy humor, but no more than Richard Donner’s original SUPERMAN did. (And frankly, the jokes are funnier in the sequel.) Gene Hackman’s Lex Luthor is no longer the main villain, and is in fact reduced to playing the weaselly informant to Terence Stamp’s General Zod. This is a role that is much more in line with how Hackman plays Luthor, and General Zod is the kind of “immovable object” that I was looking for in a bad guy in the last movie.

There are also many more scenes highlighting the friction between Superman’s two identities and the two parallel relationships he has with Lois Lane. I’m a big fan of this stuff, and it makes sense that ace reporter Lois Lane would eventually figure out Clark Kent’s true identity. There probably aren’t a lot of really good stories you can do with a completely invincible guy, but “girl he loves finds out his true identity” is a pretty good one. So is "three equally powerful guys show up and they aren't nice". And so is "invincible guy gives up superpowers for the girl he loves". SUPERMAN II entwines all of those storylines in an organic way, so the stakes keep going up and up. I will admit that the way Superman gets his powers back is a little cheap, but not nearly as cheap as the ending of SUPERMAN when he reverses time itself to save Lois Lane.

Finally, as much as I love the epic beginning of SUPERMAN, it’s undeniably slow and at odds with the tone of the rest of the movie. If the whole movie had been like that, I probably would have loved it. But switching partway through to a totally different tone is jarring. SUPERMAN II doesn’t have any such problems -- it starts fast and light, and keeps going that way for its entire length. It’s also suspenseful and exciting when it needs to be, and the climactic fight takes us to locations that are integral to the story -- like Metropolis and the Fortress of Solitude -- rather than some nameless desert in California.

So yeah, I actually like SUPERMAN II better than SUPERMAN. I probably should have written about that one instead. Sorry, Richard Donner. Sorry, everybody else.

Tuesday, October 13, 2009

1976: THE MAN WHO FELL TO EARTH

What’s it about?

Space alien David Bowie lands on Earth, files for nine lucrative patents, and becomes impossibly wealthy. His company, World Enterprises, makes futuristic consumer gadgets like self-developing film and metal balls that play music. But one day while traveling incognito, he faints on an elevator and ends up in a relationship with a hotel maid.

Meanwhile, college professor Rip Torn comes to work for World Enterprises on its new private space program. He begins to suspect that Bowie is not quite what he appears to be, and uses a hidden X-ray camera to determine that he’s not human. But just as Bowie is about to fly back to his family in outer space, the government starts hounding him for being too successful.




Is it any good?

I haven’t really decided whether I like David Bowie as an actor or not. He seems like the kind of guy you hire not so much for what he can do, but for who he is. (Kind of like Andre the Giant or Jenny McCarthy.) I don’t think he necessarily does a bad job as the alien visitor in THE MAN WHO FELL TO EARTH, but it seems pretty obvious that he was picked for the role at least partly because he’s a weird guy who had pretended to be an alien before in his albums and live performances. I can’t deny that David Bowie is a massively talented songwriter and musician -- but, look, there was a guy at my high school who told everybody for a year that he was a vampire, but that still doesn’t make him the right guy to play Dracula.

Then again, David Bowie is not really a problem in this movie. I can’t help wonder if another actor might have been better, but the alien we get is serviceable enough. The bigger problem is that so much of the movie is impossible to understand -- at least the first time through, but some of it is still obscure after more than one viewing. So much information is withheld for so long that a lot of interesting things just go by unnoticed.

The movie starts with Bowie’s arrival on Earth -- except we don’t see his spaceship or much of anything that suggests he’s any different from any drifter. He just starts out walking down a hill with no explanation of who he is, where he has come from, or why he is on Earth. And it’s quite a while into the movie before any of those questions are answered -- and one of the crucial ones (why he is there) never is at all.




I read the Walter Tevis novel that this movie is based on a couple of years ago, so I knew generally what to expect. I already knew, for instance, that when Bowie walks to a little town and sells a ring to a jeweler for twenty bucks that he is taking the first tiny step towards building up the seed money that he will use to found his corporate empire. But in the movie, there is no apparent reason for why we are watching such incredibly mundane things, and frankly the whole beginning is pretty boring as a result. The book, I should say, is not much better at this point at giving explanations. But at least there is some mystery about who the visitor is, and there is an awareness that he is somehow fundamentally different from everybody else. But since there’s no voiceover narration in the movie, we only get hints about that.

The same kind of problem persists throughout the movie. Characters are introduced (like Rip Torn’s college professor) with no indication of how they will fit into the story, so everything they do at first just seems meaningless. Once you know who they are and what role they play, it’s clear that there were key little details even in those early scenes that were providing information, but there was just not enough context to understand it. I’m sure that THE MAN WHO FELL TO EARTH is a much better movie the second time you see it -- or perhaps even the third or fourth. But there are parts that I’m not sure I would ever understand.

For instance, the government’s interest in Bowie is inexplicable. (At least, I think those characters represent the government. I can’t remember if they ever say who they are or not. If not, I suppose they might represent some competing business interest.) A couple of shady guys talk about how Bowie’s corporation is too innovative. Then they kidnap Bowie one hour before his spaceship is about to take off, throw some of his associates out of a high rise window, and lock Bowie up in a hotel where they perform medical tests on him. Why? Do they suspect he’s an alien? Do they just think his company is too successful? I don’t know.

And about that spaceship. In the novel, it’s explained clearly that the visitor was sent from his planet to Earth using the very last scraps of available fuel. The planet is dying and the inhabitants are completely out of energy and almost out of water. The visitor’s mission is to build up wealth on Earth (which they have learned about from television broadcasts), construct a spaceship, and return to his home planet with the means of salvation or escape. The visitor is on Earth in a last-ditch effort to save his race -- and that makes every moment of delay a matter of life and death.




None of this is explained in the movie, except for vague references to a “drought” on Bowie’s home planet and some brief shots of his family apparently dying. We know that Bowie is trying to get back to his planet, but so many key details are missing that it doesn’t seem to mean anything. Just following the movie itself, I would have guessed that Bowie is only trying to get back to his family -- presumably to die with them. Which of course raises the question of why he ever left in the first place.

As I said before, there are lots of neat things throughout the movie, but they are so subtle that they mostly just slip right by unnoticed. For instance, Bowie hires an actor who looks exactly like himself to play the father figure in his company’s commercials. The reason for this is that his wife watches the broadcasts on her planet, so she is able to see her husband in the commercials. We actually see this happen once, but at the time it just flew right over my head and I didn’t realize what the scene was supposed to be showing until I was skimming through the movie again to grab screenshots. There are also some just plain weird things that happen that are never explained either. At one point, a car that Bowie is riding in seems to travel back in time. Or, at least, he looks out the window and sees some folks from pioneer days and the folks from pioneer days look back in amazement at the car. But nobody else in the car is aware of it. What does it mean? Why does it happen? I have no idea. (Also, it’s just kind of dumb.)

The guy who directed this movie is Nicholas Roeg. He’s probably most famous for THE MAN WHO FELL TO EARTH and the artsy quasi-horror flick DON’T LOOK NOW (1973). (People of a certain age may also know him -- and possibly fear him -- from his 1990 adaptation of Roald Dahl’s THE WITCHES.) I didn’t really enjoy DON’T LOOK NOW all that much either when I saw it a few years ago. I don’t remember exactly what I didn’t like, but I think I had similar problems as the ones I have with THE MAN WHO FELL TO EARTH -- it’s just unnecessarily confusing and weird, boring in parts, emotionally distant, and occasionally ridiculous. I eventually read the Daphne du Maurier story that DON’T LOOK NOW is based on, and I enjoyed the written version pretty well. So I guess my advice is that if you are going to watch a Nicholas Roeg movie from the 1970s, read whatever it’s based on first and then just prepared to be kind of disappointed anyway. Then maybe try watching it a second time a few days later to see if you like it any better.




What else happened in 1976?

-- A man turns fugitive on his birthday to escape death in a society that kills anyone over thirty in the stone cold classic LOGAN'S RUN.
-- The East Germans return with another tale of communists in space in THE DUST OF THE STARS.
-- Yul Brynner also returns for a cameo in WESTWORLD's lesser known sequel, FUTUREWORLD.

If you only watch one sci-fi movie from 1976...

In my opinion, LOGAN'S RUN is the only one from this year that's better than average. But it's also my opinion that it's one of the greatest science fiction flicks ever made.

Thursday, September 17, 2009

BONUS BLOG -- 1974: GODZILLA VS. MECHAGODZILLA

What’s it about?

Hoo boy, let’s see. As near as I can make out, an archaeologist discovers a cave on Okinawa which contains ancient artifacts, including prophetic murals and a small statuette of a dog-like monster. While transporting the statuette back to mainland Japan, the prophecies begin to come true (purportedly signaling the arrival of a terrible monster) and mysterious agents try to steal the statuette.

Meanwhile, earthquakes with “moving epicenters” rumble across the country, and it’s really no surprise when Godzilla emerges from one of them. But wait! This Godzilla doesn’t move or look quite right, and soon a second Godzilla has appeared to fight it. The first one is soon revealed to be a giant robot that defeats the real Godzilla, and the only hope now is to use the statuette to awaken the traditional defender of Okinawa, King Caesar.




Is it any good?

I haven’t seen that many Godzilla movies, or even really that many Japanese giant monster movies of any type. Obviously I watched the original GOJIRA (1954), which I liked a lot. And I did check in with MOTHRA VS. GODZILLA (1964), but I saw it too late to write about it in the blog. That’s a shame, since that movie is also quite good. GODZILLA VS. MECHAGODZILLA, on the other hand, is slipshod and disappointing.

With all the Godzilla movies to choose from, why did I pick this particular one? I had wanted to watch MOTHRA (1961) and DESTROY ALL MONSTERS (1968) -- both of which are pretty highly regarded by fans -- but couldn’t find a convenient copy of either. So looking down the list of other possibilities, I was mostly confronted by match-ups with other monsters I knew nothing about: Ghidorah, Hedora, Gigan, Megalon, and so on. I remembered seeing a bit of GODZILLA VS. MECHAGODZILLA as a kid, and I’ve always liked the idea of characters confronting different versions of themselves. So that was about all there was to it.

One problem, of course, is that Godzilla is not really much of a character. He’s a force of nature -- a destructive event to be endured, like a hurricane or earthquake, until he passes away again. From the three movies I’ve seen so far, Godzilla has hardly any personality or even awareness at all, so a robot version of him is really just exactly the same thing (with different weapons).




In GOJIRA, the human characters have clear precedence over the monster. The conflict is about whether a scientist is willing to share knowledge of a new destructive weapon to stop the attacks. In MOTHRA VS. GODZILLA, the focus is largely on Mothra. And despite being a giant moth puppet, Mothra has considerably more personality than Godzilla -- partly because she can communicate through a pair of pixie twins who live in a box, but also because she actually has objectives and makes decisions.

In GODZILLA VS. MECHAGODZILLA, there isn’t really any worthwhile human conflict. The aliens who control Mechagodzilla are cartoonish villains who seem to be invading the Earth for no particular reason. At one point, one of the human characters is forced to help repair Mechagodzilla, which is intended to create some kind of moral crisis. But even that is executed stupidly and perfunctorily, like so much else in the movie.

In fact, the biggest problem of GODZILLA VS. MECHAGODZILLA is that the script-writers just don’t seem to have been trying very hard. The beginning of the movie is both incredibly complicated and incredibly linear. Besides the events I outlined in the synopsis, there’s also a young girl who has a vision of destruction and a reporter who discovers a radioactive metallic scale from Mechagodzilla. There’s so much going on that’s it hard to keep the characters and events straight, but it all just points towards the same thing: the arrival of Mechagodzilla, which the ancient Okinawans apparently predicted. Nothing is introduced that doesn’t relate directly to the main story, and its almost always immediately obvious how each piece fits into the big, dumb puzzle.




I will admit that King Caesar is a pretty neat monster. There’s a nice bit where a young girl must go and sing to him to awaken him -- it’s both eerie and suspenseful, since other monsters are fast approaching. His appearance is apparently based on a mythical animal called the shisa, which is a cross between a dog and a lion. There’s no doubt that he looks pretty goofy fighting, but while sleeping and waking up, he’s one of the cooler Japanese movie monsters I’ve seen.

Mechagodzilla, on the other hand, is always ridiculous. I’m not sure who exactly thought that Godzilla would be more awesome if he was made out of grey plastic and shot missiles out of his fingers and toes, but that’s more or less what Mechagodzilla is. He looks silly no matter what he’s doing -- flying, fighting, standing around. Another disappointment is that almost none of the monster scenes feature any miniature buildings or military units. To the extent that I find Godzilla’s rampages interesting at all, it’s almost all due to the nifty miniatures he destroys. So the fights in this movie are (as far as I’m concerned) pretty dull. There’s one scene early in the movie where Mechagodzilla does some rampaging through miniature city. But the scene is nothing special, and after that the monster action is restricted to guys in suits shooting colored beams at each other or grappling impotently.

I can’t talk about the Godzilla series in general, so I don’t know if this particular movie is a dud or if it’s indicative of the direction the series has followed in the decades since GOJIRA. I can imagine that the movies would have been pretty exciting for fans at the time, since they are essentially title-card fights between some well-known creatures. (Though I’m not sure exactly how many had an existence before taking on Godzilla or other monsters -- besides King Kong, Mothra, and Rodan.) The series seems similar to Universal’s “monster rally” movies where Frankenstein’s monster, Dracula, and the Wolf Man met each other again and again. No doubt a person better acquainted with the history of Japanese movie monsters would get a lot more enjoyment out of watching them fight and defeat each other. For the most part, I’m not even sure who to root for, so a lot of that is completely lost on me.


Monday, August 31, 2009

1973: FANTASTIC PLANET

What’s it about?

On an alien planet, a race of blue-skinned, semi-reptilian giants called “Traags” treat tiny humans (or “Oms”) as both pets and pests. One young Traag girl in particular finds a wild Om baby whose mother has just been killed. The Traag girl takes the Om home as a pet, and he grows up as a tortured plaything. However, he is also able to listen in on the automatic lessons intended for the Traag girl, and so becomes a highly educated Om.

Eventually, the Om boy escapes and falls in with a colony of wild Oms living in a park. Their life is rough but tenable -- at least until the Traags recommence their regular program to cull the wild Om pests. While fighting back, the Oms kill one of the Traags, which only makes things worse. Led by the educated boy, the only hope for Om survival is to steal Traag rocket technology so they can escape the planet once and for all.




Is it any good?

Oddly, some of the most difficult movies to write about are the ones that are the most unique. FANTASTIC PLANET is the earliest animated sci-fi feature film that I’m aware of, but I have to assume that by 1973 that there were plenty of Saturday morning sci-fi cartoon shows. And, if nothing else, there were certainly Marvin the Martian and Duck Dodgers shorts. But as far as feature films go -- and feature films presumably for adults -- there seem to be hardly any before FANTASTIC PLANET.

It also doesn’t help that the animation of FANTASTIC PLANET doesn’t look much like any other cartoons I’m familiar with. The prevailing style for at least the past seventy years has been dominated by the bright colors and clear lines of the Disney or Warner Bros. cartoons. There are exceptions, of course -- such as Terry Gilliam’s animation work for the various Monty Python projects around this same time. FANTASTIC PLANET, with its stiff compositions and pencil shading, is another.

The pace and structure of the movie doesn’t quite follow the sci-fi norm either. The movie is constructed out of many vignettes of varying importance -- many of them simply document the changing seasons (though they are very weird seasons) or other natural phenomenon on the alien planet. FANTASTIC PLANET has at times almost a neorealist feel to it -- as though it’s meandering through unremarkable incidents in unremarkable lives. This is a pretty unusual way to approach science fiction, though not necessarily totally unique. In retrospect, THE SEED OF MAN (1969) seemed to be doing a similar thing at times -- if I’d realized it at the time, I might have enjoyed that one more.




But FANTASTIC PLANET is not actually a neorealist movie. I’m not even sure that the philosophical underpinnings of neorealism can survive their application to animation or science fiction (let alone both together), and I can’t imagine that anybody involved with the movie was even trying to really do that. The episodic vignettes soon coalesce into a true story -- though only a small handful of characters are ever really developed.

Ultimately, FANTASTIC PLANET is more concerned with its dreamy, savage atmosphere than it is with anything else. The world it paints is one that is full of casual brutality and sudden danger -- at least for the diminutive Oms, both “wild” and “tame”. This is also one of those sci-fi stories which seems to have some kind of obvious message, but which also eludes any attempt at real allegory once you start trying to pin it down. Putting humans near the bottom of the food chain certainly inverts our usual expectations of how things should work, but the film doesn’t seem to be trying to say anything particular about that.

But whether this movie is good or not seems completely beside the point. It is totally distinctive, and is certainly worth seeing simply to have the experience. I can’t even say that it’s especially crazy shocking or anything like that. But I can say that the first and (until now) last time I saw any part of FANTASTIC PLANET was on a fuzzy independent UHF channel about fifteen years ago, and I remembered far more scenes and moments than I expected when I watched it again for this project. It may not have blown my teenaged mind, but it definitely burrowed deep inside and stuck there.




What else happened this year?

-- An unpopular low-level party official and Ivan the Terrible trade places in IVAN VASILIEVICH: BACK TO THE FUTURE, a Soviet time-travel farce.
-- THE HOLY MOUNTAIN is really more grotesque magical realism, but it has some hilarious satirical sci-fi bits in the middle.
-- George Romero takes a break from zombies to direct THE CRAZIES, in which a contaminant causes otherwise ordinary people to go crazy and start attacking their friends, family, and neighbors.
-- In IDAHO TRANSFER, a group of college kids accidentally discover time travel and then decide to colonize the not-so-distant future after they realize an ecological disaster is going to ravage the planet. Peter Fonda directs.
-- Michael Crichton directed WESTWORLD, in which Yul Brynner’s merciless cowboy robot goes berserk in a Wild West theme park and starts hunting the guests.
-- Charlton Heston and Edward G. Robinson star in the dystopian detective thriller SOYLENT GREEN. Even though everybody knows the twist already, it’s still an amazing flick.
-- SLEEPER is the only Woody Allen sci-fi movie that I’m aware of. Allen plays a twentieth century man unfrozen in the future who then disguises himself as a robot to get along, but he seems more interested in making it a silent movie-inspired farce than anything else.
-- BATTLE FOR THE PLANET OF THE APES wraps up the series with a story about the early days of ape and human coexistence after the nuclear war that ravages Earth.

If you only watch one sci-fi movie from 1973...

SOYLENT GREEN is far and away my favorite from this year, but FANTASTIC PLANET is well worth seeing as well.

Thursday, August 6, 2009

BONUS BLOG -- 1972: HORROR EXPRESS

What’s it about?

Archaeologist Christopher Lee returns from an expedition to Manchuria via the Transsiberian Express, carrying back the frozen body of a prehistoric ape-man. Almost immediately, the crate containing the body raises an extraordinary amount of interest in just about everybody who comes across it: a thief, a mad monk, a rival scientist played by Peter Cushing, government officials, an inventor, a porter on the train, and probably many more I’m forgetting. When several of these people turn up dead with their eyes turned completely white, Lee and the authorities draw the logical conclusion that the two million year old corpse is supernaturally murdering people.

As Lee and Cushing try to track down the missing murderous fossilized ape-man, it slowly becomes apparent that the culprit is really something quite different. But by this time the authorities have called in blood-and-guts czarist army officer Telly Savalas to chew gum and break heads (and gum hasn’t been invented yet). Dimly lit fight scenes, glowing red eyes, and a big explosion soon follow.



Is it any good?

I’m not actually going to talk about this movie much at all. It’s a low budget sci-fi horror flick that has a couple of neat ideas but is full of a lot of stupidity as well. Peter Cushing has a lighter role, which is kind of interesting, but the charms of Christopher Lee continue to elude me, and I have absolutely no idea what Telly Savalas thought he was doing. The plot is cluttered with way too many characters, the special effects are only decent, and the music is pretty good. In short, it’s just like any other middling 1970's sci-fi movie. If Tom wants to mount a passionate defense of its merits, I’ll let him take care of that part since I don’t think it’s really anything special.

But what I do want to write about are public domain movies. I’ve seen more than my share of these and I’ve already even written about a couple -- namely THE LITTLE SHOP OF HORRORS (1960) and NIGHT OF THE LIVING DEAD (1968). HORROR EXPRESS is another public domain movie, which means that practically anybody can make and sell unauthorized copies of it. (Exactly what “public domain” means in this context can be pretty complicated, since movies have all kinds of rights that can be bought and sold. It’s possible, for instance, for broadcast television rights to lapse while home video rights remain in effect. And movies that are derivative works of books or plays are protected in special ways that don’t apply to original works. I don’t pretend to understand all or even most of this, but suffice to say that sometimes movies fall into a definition of “public domain” that allows them to be sold on tape or DVD without clearing copyright.)

There seem to be several different reasons why movies end up in the public domain. Sometimes it’s a clerical error or oversight in transferring ownership. Sometimes a legal issue prevents the copyright from being renewed. In the case of NIGHT OF THE LIVING DEAD, it happened because the movie was erroneously distributed without a copyright notice in its first theatrical run. (I don’t think that would be a problem anymore since the reforms of the Berne Convention.) And in the case of THE LITTLE SHOP OF HORRORS, the film makers didn’t believe the movie would be worth anything after its initial run so they never bothered to file for a copyright in the first place.

Most movies in the public domain are quick-and-cheap jobs, so I suspect that the last reason is (or at least was) a pretty common one. But in addition to a handful that have gained cult fame over the years -- like the two mentioned above, the horror curiosity CARNIVAL OF SOULS, and Ed Wood’s so-bad-they’re-good flicks -- there are others that must have always had commercial value and I am sure weren’t intentionally abandoned. There’s the Bing Crosby/Bob Hope vehicle THE ROAD TO BALI, Fritz Lang’s noir SCARLET STREET, Orson Welles’s THE TRIAL, cartoon classics like GULLIVER’S TRAVELS, John Wayne’s MCCLINTOCK!, Spencer Tracy’s FATHER’S LITTLE DIVIDEND, and (perhaps the most famous of all) the screwball classic HIS GIRL FRIDAY.

A lot of folks would probably agree that the term of copyright protection is unnecessarily lengthy. After all, there are warehouses full of books, movies, and sound recordings from the 1930s and 1940s that have been out of print for decades but that it’s still technically a crime to copy. The demand for these materials isn’t high enough for the copyright owners to justify releasing them and nobody else is allowed to publish them, so lots of potentially fascinating things go on languishing in vaults. Huge chunks of genres -- like, say, early musicals or westerns or slapstick comedies -- are inaccessible because they don’t have famous names that generate interest today.

It’s easy to imagine a world where copyright protection lasts only for 25 or 50 years, so that all this material could be distributed by others who don’t need to justify high profit margins. There already exist bargain bin distributors who package public domain movies into cheap DVD packs -- sometimes selling as many as 50 movies for the price of a single “official” release. (I’ve bought four such discount packs myself, racking up 200 movies at an average cost of fifty cents each.) And with online delivery improving all the time, movies will only become cheaper to distribute.

On the other hand, these existing public domain movies are a pretty good warning of why losing copyright protection might not be such a good thing. There have been dozens of home releases of famous public domain movies. I’ve seen two different versions each of NIGHT OF THE LIVING DEAD, THE LITTLE SHOP OF HORRORS and HORROR EXPRESS, and all of them were awful in terms of quality. Since anybody can sell cheap transfers from salvaged film stock or old videotapes, unscrupulous distributors tend to flood the market with inferior product. There are presumably good versions of these movies out there somewhere, but a quick search on Amazon revealed a lot of confusing options for NIGHT OF THE LIVING DEAD and a lot of disappointment and contradictions in the comments. (There was even one “special edition” two-disc release that apparently consisted of nothing more than the movie needlessly cut in half on two different discs.) Rent-by-mail services like Netflix don’t usually discriminate between different releases of a movie either, so it can even sometimes be impossible to get a good version even if you know what to look for.

It’s no big deal when HORROR EXPRESS looks and sounds terrible -- though I’m sure I would have enjoyed it more if any care at all had been taken with the presentation. A bad version of something like CARNIVAL OF SOULS is more annoying, but there’s a certain feeling of resignation that comes with watching cult classics, as though digging around in the trash to find them is part of the experience. But imagine now a world where the average consumer is likely to be duped into buying an edited, washed-out, badly synched DVD of CASABLANCA or CITIZEN KANE that was lifted off a television broadcast or a worn-out VHS cassette. Or a world where a glut of bargain bin offerings of RIO BRAVO or THE FLY or A SHOT IN THE DARK convinces a studio executive that it’s not worthwhile to spend money on restoration and an official release. Why invest all those resources if the final product is just going to be undercut by a lot of inferior versions anyway?

I don’t really think I know enough to say exactly how I think things should work. There are clearly pitfalls in either direction. I do think, however, that copyright should be handled differently for movies and sound recordings than it is for books. If you buy a cheap version of a classic novel, that just means the pages will turn yellow and the binding will fall apart in a few years. But the experience of reading the story itself and whatever your imagination conjures up won’t really be changed by that (unless you are a very easily distracted reader). Typos in the text or mistakes in layout are a bigger problem, but it’s still comparatively easy and cheap to get the text of a book in a presentable state.

Recordings, on the other hand, fall prey to all kinds of problems that take real time and money to fix. If you rip a page in the book you’re copying from, that doesn’t mean that the copy will have a tear in it as well. But if you rip or wrinkle a piece of film or tape, then any copies you make thereafter are going to be compromised. In other words, there seems to be a compelling public interest to provide financial incentives for folks who take good care of movies. In a world of short term copyrights, I’m sure that some organization would be formed to do just that -- there are enough cinephiles to support a quality distributor even if cheap alternatives are also available. But it’s hard for me to decide if this would allow for improvements over what we have right now, or if things would be far, far worse.

Monday, July 20, 2009

1972: EOLOMEA

What’s it about?

After a spate of mysterious rocket disappearances, a scientist petitions for the cessation of all space travel until the problem is solved. Reluctantly, the council in charge of such things agrees, and those serving on distant space outposts are consequently temporarily stranded. Two such men in particular find themselves chafing under the travel ban -- one because he is yearning to head back to Earth and the other because his son is among those who are reported missing.

After sulking for a bit, the two decide to violate the travel ban and visit their nearest neighbor at the next outpost. They can’t get too close since he has contracted a deadly space disease (possibly from strange shadow-like creatures indigenous to the asteroid he’s stationed on), but he gives them a capsule that he says someone will be along to claim later. Meanwhile, the scientist on Earth quizzes one of her colleagues who appears to know more about the disappearances than he’s letting on. But the mystery isn’t solved until the scientist travels into space herself, and the various pieces of the puzzle all start to come together.

Is it any good?

EOLOMEA was produced by the same East German studio that put out THE SILENT STAR (1960), but besides that connection I didn’t know anything about it before I watched it. I was watching it online (which is why there are no screenshots), and I figured I’d get through the boring beginning bits and come back to the rest of it later. But it seems that the East Germans learned a lot about movie pacing since 1960. There are no boring beginning bits with this movie -- things started off interesting with the disappearance of several rockets and never let up for the next eighty minutes.

One of the neatest things about EOLOMEA is the complex system of space exploration that it seems to take for granted. I don’t know how far in the future the movie is supposed to be set, but there are apparently several space flights each day -- many of them between space stations on other planets or asteroids. In fact, at least one of the characters in the movie has never even been on Earth, so this bustling space traffic has been in place for at least a generation.

Most of the view the audience has into this brave new world is on the dull and poorly trafficked fringes, however. The two men stationed out there are pilot and navigator for what is essentially the rocket version of a delivery truck. Unlike in THE SILENT STAR, the characters here actually have interesting back stories and real emotions. The pilot, for instance, was one of the first people to help colonize space. But at some point he was involved in a deadly accident and everyone on his rocket died except himself and some children. His wife died in the accident, but his son survived. That was decades ago, though, and he hasn’t seen his son since then. When the travel ban is put in place, the pilot is waiting for his son to visit.

The main characters all mostly have stories as well realized as that one -- and they are all interconnected in ways that feel organic. It’s easy to imagine that people involved in the space program would have varying relationships with each other, depending on what jobs they had. So when we learn that one character knows another, it doesn’t seem out of place. And that definitely helps the story, since all the various strands eventually come together. The movie is primarily a mystery (but with very strong sci-fi overtones, of course) and it’s always clear that the disappearance of the rockets is not exactly what it seems.

But even before the different strands get tied together, there’s plenty to be interested in. The sick fellow at the other outpost, for instance, doesn’t seem important in his own right at first. I figured he would end up just being an excuse to get the other two off their asteroid and into an unapproved flight, but even so I wanted to know more about him. Because of his sickness, he only communicates with the others through his spacesuit. And his theories and descriptions of the aliens he believes he contracted the sickness from are the kind of charming diversions that add color to sci-fi stories. The film makers could easily have given him a mundane sickness, but instead they deliver a tantalizing half-explanation of an alien disease.

There’s another similar scene with a robot later in the movie. The robot has information that the characters believe they need to save lives, but the robot has been ordered not to tell. This creates tension in its programming since the robot is also not supposed to cause harm to humans. People have been mining this exact same sci-fi situation since Isaac Asimov first laid out his three laws of robotics, so there’s no points for originality. In fact, the robot’s dilemma here is far less interesting than HAL-9000's in 2001: A SPACE ODYSSEY (1968). But it’s presented pretty convincingly (in every detail except the appearance of the robot) and is refreshingly more of a momentary inconvenience than a major plot point.

THE SILENT STAR had a lot of this little business in the margins too, and I liked a lot of the ideas floating around in that movie. But EOLOMEA has far more interesting characters, a tighter story, and some improvements in the special effects. All in all, this is a neat little sci-fi mystery with a pretty satisfying ending. There’s also a surprising lack of any kind of obvious political agenda. No specific countries are mentioned at all (though some characters do have ethnic names) and neither are any real historical events except Yuri Gagarin’s space flights. Not only are there no diatribes against warmongering capitalists (another weakness of THE SILENT STAR), but the characters aren’t even all necessarily happy and productive members of society. The two guys in the outpost are bored with their jobs, disobey orders, and get drunk while ostensibly on duty. Meanwhile, the ending of the movie suggests that sometimes the best way to serve mankind is to take initiative and act outside the established chain of command. If I hadn’t known ahead of time that this was produced by a Soviet bloc country, I never would have guessed it.



What else happened this year?

-- Bruce Dern saves the last surviving forest from short-sighted politicians and public apathy in SILENT RUNNING. The movie also features three awesome robots, a folk soundtrack by Joan Baez, and some of Dern’s best crazy-man acting.
-- Soviet director Andrei Tarkovsky adapts Stanislaw Lem’s classic novel SOLYARIS, but focuses more on the human relationships than the sci-fi bits. I like this version better than Steven Soderbergh’s 2002 adaptation, but neither movie is anywhere near as good as the book.
-- In other literary adaptations, there’s also a version of SLAUGHTERHOUSE FIVE starring absolutely nobody you have heard of (the most famous name is Valerie Perrine) but which is still pretty good nonetheless. I never read the book though, so I don’t know how it compares to the Vonnegut/imagination version.
-- Christopher Walken almost single-handedly turns THE MIND SNATCHERS into a pretty interesting character study of a sociopath fighting to save his identity from a new form of electroshock therapy.
-- Meanwhile, Oliver Reed and Geraldine Chaplin try to have a baby in a world where getting pregnant is a capital crime in ZPG: ZERO POPULATION GROWTH.
-- Roddy MacDowell leads a monkey uprising in CONQUEST OF THE PLANET OF THE APES, moving the series a big step closer to a world where talking apes rule over humans.

If you only watch one sci-fi movie from 1972...

I’m a big fan of SILENT RUNNING so I think I have to tell you to watch that one.

Wednesday, May 27, 2009

BONUS BLOG -- 1968: 2001: A SPACE ODYSSEY

What’s it about?

Divided into four more or less loosely related vignettes, the movie spans practically the whole course of human history. First, a twenty-minute segment follows a group of primitive ape-men as they forage for food, fight over watering holes, and pick nits out of their fur. But the discovery of a mysterious black monolith is thematically linked to the discovery of tool and weapon use.

Second, the first of two space-age vignettes depicts an astronaut’s journey from Earth to an orbital space station, and then on to the moon where he was ostensibly called to help deal with an outbreak of a deadly disease. But upon arriving he learns that this is simply a cover story meant to hide the fact that the lunar exploration team has uncovered a monolith similar to that in the first vignette.

The third episode takes place eighteen months later when two other astronauts are sent on an expedition to Jupiter -- which was the target for the sole observable radio transmission from the monolith. On the way there, the ship’s artificial intelligence -- a computer named HAL-9000 -- malfunctions and starts hunting the crew members, as it believes they are endangering the mission.

And finally, the last vignette finds one of the astronauts from the Jupiter mission completing his objective and passing through some kind of (very lengthy) dimensional doorway to a world that resembles a brightly lit baroque palace. After aging through several life stages, he is either reborn as or incorporated into or possibly simply observes the advent of a giant space baby that floats back towards Earth with unclear but hopefully peaceful motives.




Is it any good?

Back in the mid 1990s when I first saw this movie, I didn’t have much experience with movies outside of the usual mainstream multiplex flicks. So back in those days, a twenty-minute dialogue-free stretch of caveman antics in a sci-fi movie was just about the craziest thing I could think of. Of course, by the time I had finished watching this movie, my horizons had already been considerably expanded and the new craziest thing I could think of was a twenty-minute dialogue-free stretch of an astronaut flying through photographic special effects towards a space baby.

These days, it’s a lot easier to see truly weird movies since we’re no longer confined to watching only what’s on the shelves of the local video store. So 2001: A SPACE ODYSSEY actually looks pretty tame by comparison. But luckily its weirdness was never really its main asset, and in fact nothing in the movie really feels like weirdness for its own sake. I think the ending vignette particularly goes on too long, but it does seem to have a point even if I don’t know exactly what it is.

One thing I do know is that the point of the opening caveman section went right over my head the first time I saw it. For some reason, I thought the discovery of the monolith by the ape-men was what led them to violence and war. But that’s not what happens at all. Before the monolith, the ape-men are pure animals -- they grub in the dirt for food, fight over watering holes, run from predators, and that kind of thing. Violence and death are already unavoidable parts of their lives -- just as for any animal. What the monolith represents is the discovery of tool and weapon use, which is what allows the ape-man (and eventually man-man) to dominate the rest of the natural world.




So as near as I can tell, the first vignette is meant to set up the function of the monoliths -- they are either catalysts, portents, or symbols of game-changing evolutionary advancement. So when another one is discovered on the lunar surface, it seems to suggest that some equally great leap forward is about to happen to the human race. (That’s how I interpret it anyway -- but if anybody has a better idea, let me know.) Following this reading, the space baby or star child or whatever would be the likely candidate for that next step. But then, of course, you have to wonder whether the entire middle of the movie is really necessary, or if it’s just a very elaborate McGuffin.

Another way to look at the movie is to turn this interpretation completely inside-out. Instead of examining the beginning and the ending for the “meaning”, it makes a different kind of sense to temporarily ignore those parts and focus primarily on the middle two vignettes. I don’t think that’s totally satisfying, since there are too many unanswered questions and dangling threads in those sections. But heck, those are the parts of the movie that are really most like what we would usually call sci-fi.

In any event, one of the best things about the space age parts is the detail and (seeming) realism that goes into the scenes of spaceship life. It’s not that the movie makes a big deal about how “THIS IS WHAT LIFE WOULD BE LIKE” but there is definitely an accumulation of tiny details that really start to feel real. The production design certainly favors the clean, sterile, brand-new type of spaceship (as opposed to the dirty, used, lived-in kind that would become popular later). I think conventional wisdom has pretty much accepted that not everything in the future is going to be sparkling clean and fresh off the assembly line, and in fact that a lot of nifty futuristic gadgets will be old and broken down. But regardless of that, the pristine condition of everything in 2001: A SPACE ODYSSEY gives it all an alien and intimidating air. It’s no doubt intentional -- space is very underpopulated in these segments. Despite accommodations that would comfortably fit dozens of travelers, the shuttle to the moon has only two passengers. You get the sense that this is the night before opening day in space -- everything seems ready to receive an onslaught of visitors, but none of them have shown up yet.




My biggest complaint about the second vignette is that it ends abruptly with the monolith on the moon emitting a radio transmission. We’ve followed an astronaut on most of his uneventful journey from lower Earth orbit to the lunar surface, and have learned about the security measures being taken to keep the monolith a secret. But then almost as soon as we get a glimpse of it, the vignette ends and we move on to the next episode where a ship is headed out to Jupiter to investigate what the monolith might have been transmitting to. But we never get any more information about what happened to the people we met in the last part.

Anyway, the third vignette is the part that everybody thinks of when they think about 2001: A SPACE ODYSSEY. It’s the bit where the super-computer HAL-9000 decides the human crew of its spaceship (just two guys, really) is too unreliable to carry out the mission and so plots to kill them. It’s the most story-like part of the movie, but it’s also the part that seems to have the least to do with the rest of the movie. At first glance, it seems like nothing more than a detour on the way to Jupiter. Somebody has to get there eventually so they can go through the next stage of human evolution, but the malfunctioning computer doesn’t seem to have any purpose beyond simply making that objective more difficult to achieve.

Of course, there probably is more to it than that. In some movies, I would assume that it was just shoddy storytelling. But everything in 2001: A SPACE ODYSSEY feels planned out, so HAL-9000 no doubt serves his purpose too. I don’t claim that I have any real answers to what it might be, but it is kind of interesting to think what might have happened if HAL-9000 had beaten the humans and succeeded in killing them both. The computer’s homicidal tendencies weren’t mere craziness -- it was specifically doing what it thought was necessary to complete the mission. So if HAL-9000 had reached the objective alone, would it have itself been the next step in evolution? Would it have ushered in a world where computers replaced humans in every respect? Admittedly, it’s hard to speculate on what a different ending for the movie would be when the actual ending isn’t even particularly clear. But if all the pieces of the movie are supposed to fit together somehow (and I suspect they are) then that is my best guess so far as to what the completed puzzle is supposed to look like.

Monday, April 27, 2009

1964: ROBINSON CRUSOE ON MARS

What’s it about?

An errant meteor forces a spaceship orbiting Mars into evasive maneuvers that bring it dangerously close to the red planet’s surface. Unable to pull out of the descent, the crew eject in two separate escape pods, but only one astronaut and one monkey survive the landing. On the surface, the astronaut faces a quick succession of life-or-death challenges: staying warm during the cold Martian nights, replenishing his fast-dwindling air supply, and discovering a source of water and food.

Assisted by a healthy dose of dumb luck, the astronaut manages to solve most of the problems of basic survival. But he soon realizes that his biggest challenge will be reconciling himself to the possibility that he will be stranded forever alone on a dead planet with no companion except the monkey. Just as he is starting to crack under the strain of isolation, he discovers evidence that he may not so entirely alone as he imagined. The sudden arrival of a runaway alien slave provides the astronaut with the companionship he seeks -- but differences in cultures and the return of the alien captors create unexpected problems.




Is it any good?

A movie about an astronaut struggling to survive on the real Mars would be short, grim, and all too predictable. But luckily for ROBINSON CRUSOE ON MARS, there were very few hard facts known about conditions on the surface of Mars back in 1964. So even though the astronaut and his monkey have things pretty rough, they at least have a fighting chance to survive. Nights are cold, but not instantly deadly. Air is thin, but can be breathed for fifteen minutes at a time. Water and edible plant life are scarce, but not entirely absent.

But even though the first half of the movie is devoted to the question of basic survival, this is not really a movie about a man overcoming a hostile environment on his ingenuity alone. The astronaut does use his brain to solve a few problems, but the deciding factor is really that the bare necessities of life are all available right at hand. Most convenient of all, an apparently very common yellow rock not only burns like coal (providing heat for those freezing nights) but releases life-saving oxygen in the process. Meanwhile, water and food are not necessarily easy to find, but a smarter man would have figured out the key to locating them after just a couple days on the surface.




But for better or for worse, there’s more to the movie than a simple survival story. In the second half, the astronaut discovers that alien visitors use disposable slave labor to extract minerals from Mars. One such slave escapes, joins up with the astronaut, and becomes a sort of “man Friday” for the space age. It’s a little hard to figure out exactly what the movie is trying to say about the Friday character. He looks, dresses, and talks like an American Indian (though his hairstyle is ancient Egyptian) and has practically no alien characteristics despite hailing from a different star system. It briefly seems as though the escaped slave is not going to be satisfied meekly playing the Friday role -- he remains perfectly mute and aloof for days, then refuses to respond to the astronaut’s attempts to teach him English or to give him a new name. But before long he’s caved on all fronts and is speaking broken English and responding to the name Friday.

The survival bits at the beginning of ROBINSON CRUSOE ON MARS are pretty good, and even the arrival of the modern Friday turns out to be more interesting than expected. But the end of the movie takes a sharp turn towards the silly and the predictable when the aliens come looking for the fugitive slave. (Why? The slaves are disposable anyway -- why care if one survives instead of dying with the rest?) The alien spaceships do a lot of really boring blasting of the Martian surface, and the two friends do some slightly less boring fleeing to the north pole. But up to the last twenty minutes or so, the movie is really pretty interesting. And it’s worth noting that Adam West and his amazing voice have an all-too-brief role early in the picture as well.




What else happened this year?

-- THE FIRST MEN IN THE MOON is one of the better movies to feature Ray Harryhausen’s stop-motion special effects. Besides awesome alien monsters, it also delivers much of the same humor and excitement that the H.G. Wells novel does.
-- No one really ever needs to see SANTA CLAUS CONQUERS THE MARTIANS, but a snowy December evening could be worse spent. It obviously requires a high tolerance (and preferably affection) for low budget film making, but it has enough weirdness to please. The only missed opportunity is a climactic robot/polar bear fight that is teased but never materializes.
-- HERCULES AGAINST THE MOONMEN delivers both the ancient Greek strongman and several different monstrous bad guys (some, as promised, from the moon). It’s diverting enough as long as you ignore the usual shortcomings.

If you only watch one sci-fi movie from 1964...

This was a weak year for sci-fi flicks -- thus the pathetic list above -- but THE FIRST MEN IN THE MOON is really pretty great.