Showing posts with label robot. Show all posts
Showing posts with label robot. Show all posts

Monday, February 22, 2010

1981: HEAVY METAL

What’s it about?

An astronaut returns home from a space mission with a mysterious glowing green orb. Once at home, the power of the orb activates and menaces his young, innocent daughter. It shows her vignettes of its past existence, and how it has corrupted others. In the first, a young woman and a cab driver in a futuristic New York City get tangled up with double-crossing mobsters. In the second, a shrimpy boy is transformed by the power of the orb into a meathead and transported to a dangerous planet full of monsters and magic.

In the third vignette, a defense witness testifying on behalf of a space pirate turns into a Hulk-like monster and starts trashing the space station where the trial is taking place. Next, dead crewmembers on a WWII bomber are brought back to life as skeletal monsters as the plane flies on. Then a secretary is abducted by cocaine-snorting aliens and a randy robot. Finally, a gang of medieval cyborgs sets about exterminating a peace-loving race until a defender is called to help.

Is it any good?

HEAVY METAL is a cartoon anthology movie, which means it’s two things that I don’t know a whole lot about. Then throw in what I assume is meant to be some kind of connection to heavy metal music -- something else I know little about -- and I’m not sure that I’m really qualified to say anything about this movie at all. But I’ll try.

The only other anthology movie I’ve written about so far is THE ILLUSTRATED MAN (1969), in which the tattoos on Rod Steiger’s body come to life and play out short sci-fi vignettes. 2001: A SPACE ODYSSEY (1968) is maybe arguably an anthology movie but not probably not really. In fact, both of these movies hang together much more tightly than your typical anthology -- in addition to a unifying theme or story, they each have a single director and set of screenwriters who are in charge of all the pieces. In the case of THE ILLUSTRATED MAN, the frame story takes up a lot of screen time while the vignettes are brief and few. In 2001: A SPACE ODYSSEY, the four vignettes are all clearly tied together in some way, even if the links aren’t totally obvious.

A typical anthology, on the other hand, puts the focus on the vignettes and the frame story (if there even is one) is usually extremely slight. It’s also common (but by no means always the case) that more than one director works on an anthology. For some reason, most anthologies seem to focus largely on horror, but sci-fi stories also sneak in fairly often. There’s ASYLUM (1972), in which a new doctor interviews the patients at an insane asylum and hears fantastic tales. And ALIEN ZONE (1978), in which a mortician tells gruesome stories about how the corpses in his funeral home met their demise. More famous examples are TALES FROM THE CRYPT (1972), TWILIGHT ZONE: THE MOVIE (1983), and George Romero’s CREEPSHOW (1982). They still occasionally get produced today, though they don’t seem to be very popular anymore. But FEAR(S) OF THE DARK (2007) and TRICK ‘R TREAT (2008) are two recent horror anthologies -- and the first one, like HEAVY METAL, is even animated.

I haven’t actually seen most of the movies I just listed, since it’s hard for me to get excited about anthologies. They aren’t too demanding, since they skip along from short story to short story, but they also tend to be hit or miss. Even a (non-horror, non-sci-fi) anthology like PARIS JE T’AIME (2006) which features directors like the Coen brothers, Alexander Payne, Wes Craven, Gus van Sant and more still has lots of forgettable segments mixed in with the winners. So although I don’t really have anything against anthologies, they aren’t something I am very familiar with. (Though I have watched a couple more since seeing HEAVY METAL to try and get an idea of how they usually work.)

As for cartoons, it’s a lot harder for me to give a coherent explanation as to why I usually avoid them. It’s probably partly the usual western prejudice that cartoons are for kids, but none of the three animated movies I’ve written about so far (very much including this one) are appropriate for children. I also liked them all fine, and I don’t think they’d be any better if they were live action movies. I appreciated the unique artistic styles that went into FANTASTIC PLANET (1973) and WIZARDS (1977), and even HEAVY METAL has its own animated charms. (But it also has a lot of animated sex and gore, which is often less than charming. And overall it has far less visual imagination than those other two movies -- though it does have its inspired moments here and there.)

If I have any real grounding for my prejudice, I guess it would be that it’s harder for me to relate to animated protagonists, harder for me to be awed by animated vistas, to fear animated dangers, or to be moved by animated emotions. It’s not impossible, by any means. But in a cartoon world where literally almost anything can be shown, it seems to take more creativity and talent than usual to wow me. Wile E. Coyote spends a lot of time falling off of dramatic rock outcroppings more majestic than any in the Grand Canyon or Monument Valley -- yet I’ve never once felt any of the terror and amazement that such features should inspire. A cartoon is an extra (and very large) step away from reality, so it has to work a lot harder to overcome my suspension of disbelief and really involve me in what’s happening. That’s my opinion, anyway.

So what about HEAVY METAL? It’s okay. The frame story isn’t really that interesting -- supposedly this glowing green orb is the concentration of all the evil in the world, and it corrupts folks everywhere it goes. It’s planning to kill the little girl since she’s the one destined to subdue it in her generation or something. Anyway, the green orb figures one way or another in each of the vignettes, but in a few it barely makes any appearance at all and in others it doesn’t really seem to be evil. Frankly, the appearance of the orb in many of the stories only served to remind me that there wasn’t really any logical reason to throw these stories together, and it likely would have been less distracting if there were no frame story at all.

There’s a lot of mixing of fantasy and science fiction, and a little horror too. None of the vignettes except the last one are really long enough to make a big impression -- for the most part, they end just as they are getting interesting (or are just never that interesting). But the most memorable are probably the one where the cab driver in future New York tangles with alien mobsters and the one where WWII bomber crewmen are brought back to life as skeletons. The final vignette is a cut above even these highlights, however, and is far and away the best.

Most of the vignettes feature pretty explicit sex or gore, which I suppose were the kinds of things that the producers thought fans of heavy metal would like to see. What probably doesn’t appeal to fans of heavy metal, however, are bands like Journey and Devo, which overwhelmingly fill the soundtrack. So do expect lots of topless women with giant breasts, gruesome decapitations, alien monsters, and explosions. But don’t expect a real hard-rocking soundtrack. The London Philharmonic Orchestra makes a more prominent appearance in the music than actual metal.

Still, I enjoyed the flick. It’s juvenile in the extreme, but never really mean-spirited. It’s fun enough and never really boring, and does have occasional moments of wit and grandeur. (The funny bits are scattered throughout, but only the last vignette approaches any kind of visual majesty.) It’s not really the same caliber of movie as FANTASTIC PLANET or even WIZARDS, but it’s unpretentious and mindless entertainment if you don’t mind a lot of rough edges and teenaged fantasies. John Candy and Eugene Levy provide some of the voices, but honestly I didn’t even recognize them until I read the credits. Except for the lack of actual heavy metal, it’s pretty much everything you’d expect a cartoon movie called HEAVY METAL to be.

Thursday, February 4, 2010

1979: THE BLACK HOLE

What’s it about?

A space expedition (including captain Robert Forster, scientists Yvette Mimieaux and Anthony Perkins, journalist Ernest Borgnine, and robot Roddy MacDowall) comes across an apparently derelict spaceship hovering around the opening of a massive black hole. They identify the ship as the Cygnus -- an exploration vessel that went missing decades ago with its entire crew. While investigating closer they are caught by the gravitational pull of the black hole, but are saved when the Cygnus suddenly lights up and draws them to safety using a tractor beam.

On board the Cygnus, the explorers discover a ship populated by robots -- including a hulking red bruiser called Maximilian, mute shrouded types with reflective faceplates, and a beat-up old model voiced by Slim Pickens. They also find megalomaniacal captain Maximilian Schell (no relation to the robot Maximilian), who is on the eve of a grand experiment to take the Cygnus into the black hole, protected by an anti-gravity field. He tells his visitors that his crew left the ship voluntarily, but strange observations on the ship call the captain’s story into question -- and implies danger for the rest of the humans on board as the start of the experiment moves closer.

Is it any good?

I don’t know how to tell other people about THE BLACK HOLE. If an evil sorcerer wanted to lure me off the safe path through an enchanted forest and draw me to my destruction with a seductive siren call, he would show me something that looked like THE BLACK HOLE. He would show me the amazing miniature of the Cygnus, perched on the edge of a swirling black hole. He would show me the creepy Gothic touches like the shrouded robots and the sinister secrets that lurk deep in Cygnus’s past. He would show me a cast that includes a veritable catalog of B-list and C-list character actors. And only once I had strayed far from the safe path, lost in the underbrush with no hope of returning again, would I find that THE BLACK HOLE is form with no substance -- a cloak wrapped around a shadow -- an illusion and nothing more.

Well, not exactly nothing. But THE BLACK HOLE really is almost all seductive exterior with no guts to back it up. Not since THIS ISLAND EARTH (1955) has a science fiction movie been so baffling to me in its power to disappoint. And I’ve seen this one before. I knew what to expect. I remembered being profoundly disappointed the last time I saw it, more than ten years ago. But even then, it meticulously dismantled my skepticism and built up my expectations all over again, only to dash them down. And then, worst of all, at the last minute, it held out another glimmer of brilliance that simply reminded me all over again how disappointed I was. Let me explain.

THE BLACK HOLE was more or less Disney’s answer to STAR WARS (1977). It’s a swashbuckling space opera with expensive special effects, an exotic setting, and lots of derring-do. It also has the potential to be more morally complicated than STAR WARS, since good and evil aren’t so clearly delineated and the story actually raises questions about science, ambition, discipline, and duty. THE BLACK HOLE was also the first Disney movie to be rated PG, which apparently caused a minor stir at the time for some reason. (To put it in context, a PG rating in 1979 would have put it in the company of movies like ROCKY II, MOONRAKER, ESCAPE FROM ALCATRAZ, TIME AFTER TIME, and BEYOND THE POSEIDON ADVENTURE.)

The movie starts out much like an episode of Scooby-Doo. Robert Forster’s Mystery Machine breaks down in a deserted part of space and he decides to use the telephone at the creepy old spaceship down the road. It doesn’t happen exactly like that, of course, but it’s close. What really happens is that the ship’s computer first detects the most massive black hole it has ever seen. That’s fine enough, I suppose, but we have to pretend that nobody else has ever reported it and the computer failed to detect it until they were right on top of it. While scanning the black hole, they discover a ship nearby -- the Cygnus, which has been missing for years. In case that wasn’t interesting enough, one of the crew members on the missing ship was also Yvette Mimeaux’s father. Then while conducting a fly-by of the Cygnus (during which it looks dead and silent), they start hurtling towards the black hole or something. The Cygnus suddenly lights up and draws them in with a tractor beam, but not before their ship is somehow damaged.

Okay, so that scene is a pretty good representation of how THE BLACK HOLE works. You’ve got a crew that has apparently just accidentally stumbled upon the most massive black hole ever seen: lame. You’ve got a derelict old ship which has been missing for years sitting silently at the edge of that black hole: awesome. You’ve got this business with the ship suddenly being sucked into the black hole or something: lame. You’ve got the derelict ship lighting up and locking on to them with a tractor beam they can’t escape: awesome.

There’s a reason why Scooby-Doo episodes (and many other stories) begin with cars breaking down in front of creepy old mansions. It’s because creepy old mansions are awesome. And if the creepy old mansion is awesome enough, I’m usually willing to overlook the lameness of the car breaking down in exactly the right spot. But I definitely prefer it when movies don’t force me to overlook dumb things like that, and just don’t have dumb things in them in the first place. Just give me a believable reason why the characters should be at the creepy old mansion, and I will be perfectly happy. But just having them stumble across it by accident -- that is almost always dumb. THE BLACK HOLE, I am sorry to say, has many dumb things -- but for much of its runtime, it also has many awesome things.

It’s clear almost from the beginning that things aren’t right on the Cygnus. Maximilian Schell is the only human left alive on board, and his only companions now are robots. He claims that the rest of the crew abandoned ship when they received an order to return to Earth. Schell, meanwhile, admits that he disobeyed the order so that he could stay and study the black hole further -- eventually preparing for a descent into and through the black hole itself.

All right, let’s stop here for a minute. You and I -- we know that you can’t go through a black hole. I’m not a physics guy, so I can’t talk with authority about this. But a black hole is just a very dense accretion of matter -- so dense that the escape velocity needed to break the gravitational pull is, at certain distances, greater than the speed of light. Therefore, at a certain distance (i.e., beyond the event horizon), nothing can escape the gravitational pull of a black hole. So if you go into a black hole, you are never coming back out again -- neither where you started from nor anywhere else. You just end up mushed up in the black hole along with everything else it sucked in. So this whole idea of putting an anti-gravity shield around a giant starship and flying into a black hole is nonsense at best, and suicide at worst.

This is yet another example of something that is both kind of awesome, but also pretty dumb. Giving the sole surviving human on the derelict spaceship a monomaniacal obsession with flying into a black hole is kind of awesome. It puts everybody in danger and makes Maximilian Schell seem insane but maybe also sort of brilliant. But claiming that he will fly out the other end through a white hole and having other (supposedly sane) characters believe him is pretty dumb. I’m actually willing to accept that the ultimate culmination of a life obsession with black holes would be a desire to fly directly into one, but it’s annoying that the way it’s presented means that I have to forget all the stuff I actually know about black holes first.

So where were we? Maximilian Schell wants to fly into the black hole, and Anthony Perkins is starting to think he might want to go with him. Schell is okay with that, but he wants the rest of Forster’s crew to monitor his journey from their own (now repaired) spaceship so they can take the data back to Earth. Meanwhile, the rest of Forster’s crew think flying into a black hole is crazy and are more than happy to be watching from their own (now repaired) spaceship when it happens. In other words: AT THIS POINT IN THE MOVIE EVERYBODY WANTS THE SAME THING. The only possible conflict could be convincing Anthony Perkins whether to stay on the Cygnus or go back with Forster and Co., and that’s not really much of a conflict since he would presumably eventually make a decision that everybody else would respect.

Except! Except the robots. There are a lot of robots in this movie. Some of them are very annoying, and were clearly designed to keep kids entertained. (Begrudgingly I will admit that it worked. I loved the dumbest of the robots when I was a kid.) On the other hand, other robots were clearly designed to be creepy and to lend to the atmosphere of mystery and danger. (This also worked -- I was terrified of these robots as a kid, and I still think they are creepy today.) The problem with this is that Disney is trying to serve two masters who want totally different things. The story of THE BLACK HOLE is a pretty grown-up tale with Gothic, almost horror-like elements. Meanwhile, kids love slapstick and funny voices. So depending upon what you want out of the movie, you are going to think that one set of robots is awesome and the other is lame (or traumatic).

But that’s not what I was going to say about the robots. Fair warning -- what comes next is a pretty big spoiler. It turns out that the creepy shrouded robots who take care of the day-to-day activities on the Cygnus are not actually robots at all. They are the remnants of the crew, which Schell turned into cybernetic zombies. They are still alive (and possibly conscious), but are programmed and function like robots. There’s not much explanation about what exactly happened, but clearly the crew now exist in some kind of living death. This, by the way, is awesome. It’s a horrifying revelation, and it turns even Anthony Perkins against Maximilian Schell. But... But so what?

Schell still controls the Cygnus and all the many robots on it. He already overpowered the entire crew of the ship, and there’s no reason he can’t do it again. (Or almost. There are hints of a potential robot rebellion, but this is never explained, barely developed, and there is no reason to expect it will happen.) Forster’s crew debates taking Schell back to face justice, but decide it is too risky. So instead they decide to get back into their spaceship and leave. At the same time, Schell decides to take the Cygnus into the black hole. In other words: AT THIS POINT IN THE MOVIE EVERYBODY WANTS THE SAME THING. There is no reason why everybody can’t just do what they are planning to do without getting in each other’s way.

Except! Except Maximilian Schell has ordered Yvette Mimeaux to be turned into a robot. I don’t know why. If he had just let her go back to her own ship, all of his problems would have taken off and flown away and he could have descended into the black hole unhassled just like he wanted. But instead, Forster has to mount a rescue mission and fight his way through the robots of the Cygnus. For the most part, these are some pretty awful action sequences and consist mostly of stiff robot mannequins falling off catwalks. The princess -- I mean, the scientist -- is saved, and the good guys fight their way back to their ship. Unfortunately, Ernest Borgnine turned out to be a big old chicken and he flew away without the rest of them. This, by the way, is deeply, deeply lame.

Then there’s a meteor storm (lame) and Maximilian Schell is crushed by falling stuff in the bridge (lame) and Maximilian the robot refuses to help him for no adequately explained reason (lame). One of the good robots voiced by Slim Pickens sacrifices himself to save the rest of the good guys (lame) and declines to be helped the last few feet to the waiting spaceship (lame). The surviving members of Forster’s crew get in the Cygnus’s probe ship and try to fly away, but find that it is already preprogrammed to fly into the black hole for absolutely no logical reason (lame) so they cannot escape.

This, by the way, is actually awesome. Having the survivors go through the black hole instead of escaping is a great ending both because it’s unexpected and because it gives us a chance to see what the inside of a black hole looks like. It’s just that most of the action and build-up to that moment is pretty unsatisfying and unbelievable. The biggest problem, as I alluded to earlier in giant capital letters, is that both the good guys and the bad guy want the same thing at the end of the movie. There is no actual conflict, so the movie manufactures a series of unlikely and illogical events to generate the needed climax. The frustrating thing is that it seems like there should be enough raw materials for a great conflict, and with a few more drafts of the script they might have actually figured one out that was both exciting and made sense.

A good conflict at the end of THE BLACK HOLE wouldn’t have erased all the dumb things that came before. But up until the end, the dumb and the awesome are more or less balanced. It’s possible to ignore the dumb parts and just focus on the awesome stuff. That’s still plenty frustrating, and I would be complaining about all those dumb things right now even if the ending of this movie was perfect. But they are small potatoes compared to the story problems at the end. In fact, I haven’t even mentioned half the dumb things from the rest of the movie because they hardly seem important when you remember that this is a movie which has no actual conflict in the final act.

But then the surviving good guys go through the black hole. I’ve seen this movie before, so I knew this was coming. I also had no memory at all of what the inside of the black hole looked like. Stop a minute here and imagine to yourself what you would expect it to be. This is a Disney sci-fi movie from 1979. What does a journey through a black hole look like? The safe money is on some abbreviated version of the 2001: A SPACE ODYSSEY (1968) journey through the monolith. In other words, a light and color show full of camera tricks and abstract patterns, meant to suggest some experience which cannot really be understood unless you experience it. But that’s not what happens. That is not at all what the inside of the black hole looks like.

Instead, Maximilian Schell and Maximilian the robot float unprotected through space. They merge into a single being. The merged being stands on a rocky outcrop, and the camera slowly pans back from their eyes in a single long shot that reveals an enormous stylized hellscape full of red rocks, tongues of fire, and the shuffling damned spirits of the robotic crew. Then Schell somehow ascends from the shot and flies up through the same landscape into a long glowing white corridor that appears to lead to a place of beautiful white light. As the light approaches, the scene dissolves, and Forster’s crew is through the black hole, in a new sector of space, safe and alive. The end. I don’t know what just happened there, but trust me that it was incredibly awesome.

Part of me wants to see THE BLACK HOLE remade. The story at the heart of the movie is kind of classic in a way. After all, it’s a lot like the story to another Disney sci-fi flick -- 20,000 LEAGUES UNDER THE SEA (1954). In both, a group of people find themselves unexpectedly on a vessel that is captained by a very refined borderline psychotic, crewed by mysterious and uncommunicative hands, and home to a horrible secret. A lot of the specific touches in THE BLACK HOLE are pretty great too. But then there are the dumb parts. I’m not sure that I could confidently untangle the good parts of the story from the bad, or that anything coherent would be left if I could. So any attempt to remake the movie would likely be doomed to failure as well -- and doubly doomed if it felt any need (as it no doubt would) to preserve recognizable elements from the original movie and shoehorn them into the story.

Monday, February 1, 2010

1979: STAR TREK: THE MOTION PICTURE

What’s it about?

After being retired from command for several years, Admiral Kirk returns to take control of the bridge of the Enterprise, displacing young Captain Decker. The occasion of Kirk’s return is the appearance of a powerful alien ship heading straight for Earth and destroying everything in its path. But dealing with the threat means getting the old team back together -- especially Dr McCoy and Spock, both of whom have deactivated from Starfleet in the years since Kirk’s last tour.

Once the gang is all in place, the Enterprise approaches the alien ship and narrowly survives the first encounter by correctly identifying and replying to a hail. They then proceed inside the enormous cloud of accreted gas and laser-light shows that engulfs the alien ship, and slowly approach the center. When one of the Enterprise’s crewmen is kidnapped by the alien and then returned as an exact mechanical duplicate, they begin to learn some of the intentions of the alien. But even though the robot mouthpiece allows communication, the safety of Earth is not assured.

Is it any good?

I will admit that for many years I subscribed to the popular evens/odds theory of STAR TREK movies. Even-numbered movies were supposed to be good, while odd-numbered movies were supposed to be bad. As the first in the series, STAR TREK: THE MOTION PICTURE was an odd-numbered movie, so the conventional wisdom held that it wasn’t all that good.

It’s been a long time since I really believed in that old theory though. The first crack was a sneaking suspicion that STAR TREK III: THE SEARCH FOR SPOCK might actually be better than STAR TREK IV: THE VOYAGE HOME. Later, I found myself very much enjoying the ninth installment, STAR TREK: INSURRECTION, while being pretty disappointed with the tenth, STAR TREK: NEMESIS. It’s obviously a lot to ask that a silly rule apply across a movie series with eleven installments and counting -- but I still hear references to it to this day among fans of the movies.

In any event, I haven’t seen STAR TREK: THE MOTION PICTURE since the days when I really did believe in that evens/odds theory. I’m sure the slowness of the movie helped vindicate it for me at the time. The plot doesn’t really get going until about an hour into the movie, and even then there are still a lot of deliberately paced interludes of impressive (but very lengthy) effects shots. It’s a slow movie -- there’s no doubt about it -- and the STAR TREK of this movie isn’t quite the same as either the original series that came before, or the other movies and television shows that came after.

Watching this movie again, I was struck by the number of things that were changed or improved or updated from the show. There was a new Enterprise, new uniforms, new music, new Klingons, new special effects for transporters and photon torpedoes, and a new Earth-centric approach to storylines. At the beginning of the movie, there’s even a new haircut for Spock. A lot of the slow pace of the early parts of the movie can probably be attributed to the need to introduce all this new stuff. It had been a decade since the original series went off the air, so I suppose the producers felt that the fans deserved a good long look at the Enterprise in spacedock. And then another. And another. And one last one just to make sure.

The tone of the movie is fairly serious as well. It has neither the cheesy unintentional camp of the original series, or the playful intentional camp of the later movies. Kirk is a pretty interesting character -- it’s clear that he’s muscled his way into the command of the Enterprise, and Captain Decker is none too pleased to find himself demoted. Even though the crew feel more comfortable with Kirk at the helm, it’s easy to agree with Decker’s assessment that Kirk is simply using the crisis as an excuse to get back in the captain’s chair of his old starship -- and it does seem quite likely that it won’t be so easy to get him back out again.

The story (once it kicks into gear) is pretty exciting too. The alien comes from a machine planet and is looking for its “creator” on Earth. It initially wants to establish contact with the Enterprise itself, believing the human crew is an infestation of destructive parasites. When it eventually kills a prominent crew member and replaces her with an android copy to serve as a communication interface with the humans, it’s a genuinely shocking moment. The android -- being an exact mechanical copy of the dead crew member -- retains memories of those onboard the Enterprise, which makes for some interesting relations and tensions.

The special effects are very good as well. Extremely good, in fact, considering that the movie was released in 1979. They aren't especially ground-breaking or even original in any way, but they are all very good. If FANTASTIC VOYAGE (1966) and 2001: A SPACE ODYSSEY (1968) felt like movies ahead of their times, then STAR TREK: THE MOTION PICTURE feels just about exactly right for its times. Science-fiction cinema at the end of the 1970s included such flicks as LOGAN’S RUN (1976), STAR WARS and CLOSE ENCOUNTERS OF THE THIRD KIND (1977), SUPERMAN and BATTLESTAR GALACTICA (1978), and ALIEN and THE BLACK HOLE (1979). Outer space adventures and sci-fi spectacles were becoming fairly common, and STAR TREK: THE MOTION PICTURE fits right in with all those other movies.

I ended up really enjoying this movie -- much more than I thought I would. The slow pace actually adds to the epic feel of it all. Any movie that’s almost two and a half hours long is something that is endured as much as it is enjoyed, so it can't help but feel important. It’s possibly not even going too far to say that STAR TREK: THE MOTION PICTURE captures some of the grandeur of an old-fashioned Hollywood epic. (Well, maybe that is going too far. But it’s close anyway!) I think that grandeur is important here, since otherwise it might start to feel too much like an extended episode of the old series. After all, unlike the BATTLESTAR GALACTICA movie, this isn’t an origin story. Instead, it’s more of a late elegy for an old television show long past its heyday, and it could have very easily come off as irrelevant or unnecessary -- just another reunion show that’s good for a bit of amusement and not much else.

But everything in STAR TREK: THE MOTION PICTURE works against that feeling. Everything is upgraded from the original series. The Klingons are barely even in the movie at all, for instance, but their make-up and spaceships are vastly improved from their 1960s incarnations. The seeds of the Klingon language were planted here as well, but they wouldn’t be fully developed until later movies. But attention has been paid to every detail and nothing is thoughtlessly retained the way it was simply because the fans would recognize it that way.

I like this intermediary iteration of STAR TREK a lot. It has epic scope and sweep and a high level of detail and polish, but it’s not saddled by decades of mythology. In fact, there’s a sense of exciting new possibilities watching this movie. There are tantalizing glimpses at Vulcan lore and Klingon culture, but nothing that locks down a single future direction for the series. It’s more like STAR TREK has been taken down from the art gallery where it hung for fifteen years, cleaned, restored, and fitted in a new frame -- and now we can see much more clearly some of the previously obscured details and corners. The movie doesn’t reinvent STAR TREK, but it clarifies and focuses it.

Before I go, I should certainly say a word about Robert Wise, the director. He got his start with Val Lewton’s horror unit at RKO in the 1940s, directing CURSE OF THE CAT PEOPLE and THE BODYSNATCHER -- two of the better movies in the bunch. He later went on to direct musical classics like WEST SIDE STORY and THE SOUND OF MUSIC, but he returned periodically to weirder fare. In addition to STAR TREK: THE MOTION PICTURE, he also directed THE DAY THE EARTH STOOD STILL (1951) and THE ANDROMEDA STRAIN (1971). Three sci-fi movies out of an entire career doesn’t make Robert Wise a “sci-fi director” (whatever that might mean), but it certainly seems he’s sympathetic to the genre.

Thursday, January 7, 2010

1977: WIZARDS

What’s it about?

In the wake of a catastrophic nuclear war, the remnants of humanity abandon technology and evolve into standard fantasy stereotypes -- fairies, elves, goblins, demons, and so on. After some time, two twin brothers are born, each destined to become a powerful wizard. One (who grows up good) banishes the other (who grows up evil), and the stage is set for an epic contest between unambiguous moral forces.

The evil wizard begins his assault by embracing the long lost technology and sending robot assassins to dispatch the greatest heroes of the good fantasy people. One of those assassins switches sides and sets out with the good twin (now aged well past his prime), a fairy princess, and an elf warrior to eliminate the secret weapon of the evil forces: old Nazi footage that incites them into berserker rampages.




Is it any good?

Going through the years for this blog, I’ve been watching a lot of sci-fi movies that I’ve never seen before. Yet I usually have some idea of what I think the movies will be like before I see them -- either based on reputation or pedigree or even just the paragraph description that comes on the Netflix jacket. Sometimes I’m excited about movies (which often just sets me up for disappointment) and sometimes I’m halfway dreading them (which just as often creates the low expectations needed to make a movie seem great). WIZARDS is one that I was actually looking forward to.

Here’s what I knew going in. WIZARDS is an animated flick directed by Ralph Bakshi, who is probably most famous for his adaptations of FRITZ THE CAT (1972) and THE LORD OF THE RINGS (1978). I have never seen FRITZ THE CAT, but it was the very first X-rated cartoon in the United States, so you can draw your own conclusions from that. I did somehow see THE LORD OF THE RINGS as a young Tolkien nerd -- and though I don’t remember liking the movie much, it definitely made an impression on me which I have not forgotten to this day.

The most unusual thing I remembered from THE LORD OF THE RINGS were the rotoscoped battle scenes. Although most of the movie was animated by hand, Bakshi also often resorted to high-contrast tracings of live action footage (usually for scenes with lots of orcs). It wasn’t like anything I had ever seen before at the time, but folks today be more familiar with it thanks to Richard Linklater’s WAKING LIFE (2001) and A SCANNER DARKLY (2006). Bakshi’s approach, however, is much more impressionistic and aggressive.




So I was at least interested to see if WIZARDS would have the same kind of unusual animation processes. If anything, the mixture of styles was even more wild than I expected -- in addition to cel animation and rotoscoping, there are also detailed still pencil illustrations and live action stock footage. Bakshi apparently believes in changing the animation style to suit the emotion of the scene -- which makes for some very interesting images, but can also be jarring at times.

The plot of WIZARDS is simultaneously epic and simple. It’s epic in the sense that the fate of the world is at stake, but it’s simple in the sense that the outcome hinges on the destruction of some reels of old war footage. (The unconvincing explanation for this secret weapon, by the way, is that the evil forces have nothing to fight for. They do it simply because they’re told to, but they quickly get bored or distracted. So, despite their superior numbers and firepower, they don’t make any progress -- until the Nazi films galvanize them into a focused fighting unit.) The parallels to THE LORD OF THE RINGS are pretty obvious here -- that’s another world-spanning epic that hinged on the destruction of a seemingly insignificant object. But there’s a big difference in the epic feeling between a 1,500 page 3-volume novel and an 80 minute movie. WIZARDS consequently never really feels epic, despite the movie’s attempt to paint the conflict as a global one.

The fact that the secret weapon is related to Nazism is also pretty disappointing. I don’t know if there was some kind of Nazi taboo back in 1977 (though its doubtful, considering all the WWII movies that were made during the previous forty years), but these days at least Nazis make an incredibly boring bugaboo. It seems like there was an opportunity to take a dig at something less obvious in modern society. Possibly I’m holding WIZARDS to a standard it was never intended to meet -- after all, Bakshi refers to the movie several times in the commentary and accompanying interviews as a “kids’ movie” and claims it was his attempt to show folks that he could make a movie that didn’t rely on shock and offensiveness. (This despite the fact that WIZARDS contains quite a bit of graphic violence and makes no attempt to disguise the sexuality of its characters. But I suppose that these things wouldn’t necessarily be out of place in an unorthodox understanding of what makes a “kids’ movie”.)




Anyway, I mostly just feel that the staunch “Nazis are bad” stance is pretty boring. It’s especially disappointing in contrast to a scathing scene in which religion is mercilessly skewered. It occurs when a platoon of the bad guys offers to leave a group of prisoners under the care of a pair of priests. First, the priests are mocked for the devotion to collecting ancient junk -- in this case, signs and logos of corporations like CBS and Coca-Cola. Next, they delay addressing the question of the prisoners so they can engage in caricatures of worship and oblations. After waiting for hours for the priests to finish, the soldiers simply slaughter the prisoners.

I actually think organized religion is a positive force in the world, and I also think Bakshi’s depiction is pretty unfair and inaccurate. But the scene is also exactly the kind of idiosyncratic and sour satire that I love whenever I encounter it in sci-fi. You can trace the lineage of this kind of thing back to Jonathan Swift and beyond, and one of the earliest uses of fantastic worlds was to allow more latitude for this kind of otherwise-unacceptable criticism. Satire is not the only function of science fiction, but it certainly helps answer the question “Why is this sci-fi?” when it does show up. So, compared to this scene, the Nazi bits are just tame and stale. Imagine, for example, if the footage that inspired the evil armies turned out to be speeches given by Winston Churchill or John F. Kennedy. That would be something you don’t see in kids’ movies every day!

On the other hand, goblins carrying machine guns and marching under Nazi banners are also something you don’t see in kids’ movies every day either. WIZARDS has an awful lot of crazy images, and I’d say as a collection of things you might want to airbrush on the side of your van it’s a resounding success. (Other examples: a robot assassin riding an alien horse, a hyper-sexualized fairy princess riding in a tank, one wizard shooting another wizard with a six-shooter. You get the idea.) As a movie it’s not bad either, but I think I’d definitely like to see some of Bakshi’s earlier movies now where he presumably wasn’t pulling any punches at all. (Sadly, none of them are science fiction so far as I know.)


Monday, October 19, 2009

1977: STAR WARS

What’s it about?

A couple of robots escape from a space battle with sensitive data that could help a scrappy band of rebels destroy a giant weapon called the Death Star. The robots crash land on a desert planet, where they hook up with a young moisture farmer (who dreams of space heroics) and a grizzled old hermit played by Alec Guinness (who hopes to teach the youngster an old martial arts philosophy called “the Force”).

A young Harrison Ford and an alien who looks like Bigfoot agree to transport the fugitives and the secret plans to the rebel base. But first they must rescue one of the rebellion’s leaders (a feisty princess) from deep inside the Death Star (a moon-sized space station that destroys entire planets) and have a quick electric sword fight with top bad guy Darth Vader (a black-helmeted mystic voiced by James Earl Jones). After all that’s done, the rebellion uses the captured plans to launch a last-ditch attack against the Death Star before their secret headquarters is blasted into oblivion.

Is it any good?

I said at the very beginning of this project that I was going to focus on less well-known movies instead of the ones that everybody knows about. That’s still true -- I’m still watching at least one movie that I haven’t seen yet for each year and still doing my best to dig a little deeper to find them. But I have known for a long time now that I was going to write something about STAR WARS. Even if I had nothing to say myself, it would at least give other people a chance to say whatever they wanted. Because, as you all know, everybody has an opinion on STAR WARS.

The version that I just finished watching is the DVD of the original theatrical version (as opposed to the special edition with additional footage that came out in 1997). I picked this version on purpose -- not because I think it’s “better”, but because it’s practically impossible for me to watch the special edition without playing a (very distracting) game of “spot the new footage”.

Like most folks my age, I watched STAR WARS a lot as a kid. It was on television every few months, and at some point my folks taped one of those broadcasts so that we could watch it whenever we wanted on long summer days. (We had no Nintendo in my house, incidentally.) I was in high school when the special edition version was released to theaters, and my friends and I naturally all went, since none of us had ever had the chance to see it on the big screen. And then, after that -- nothing. Except for a snippet here and there on television, I didn’t watch STAR WARS again for ten years. I did see a couple of the prequel movies (one in a second-run theater and one on DVD), but after 1997 I left the original trilogy alone for a decade.

The ten-year gap was at least partly on purpose. After watching something so many times during such formative years, I felt like STAR WARS was no longer just a movie to me. It’s a rare experience that I can remember having at many different points in my life. Watching STAR WARS had become like an archaeological expedition -- I could use the movie as a prism to look back into my past and remember how I felt at different stages of growing up. And for some reason, I wanted to put a rest to that. Without being too melodramatic about it, I suppose I packed up STAR WARS with the rest of my childhood and started looking for new experiences instead.

Until, that is, one fateful night in a hotel room in Ventura, California. Flipping around the cable stations, I came across the very beginning of STAR WARS on HBO. It was totally unplanned, but it had been ten years since I had last seen it and I decided right then that enough time had passed. I could watch it again with an uncritical eye and judge its merits as a mere movie. The result? I didn’t much like it.

I liked parts of it, of course. I couldn’t deny that the assault on the Death Star was an amazing fifteen minutes of cinema, and some of the screwball chemistry between Harrison Ford and Carrie Fisher was fun. But by and large, I was not impressed by the simple plot, flat characters, and borderline nonsensical events. I could see why Alec Guinness had asked George Lucas to kill him off. Yet, watching it again now, I can’t help but think I completely missed the point in that hotel room.

Of course, things are different now. For the past nine months, I have almost literally watched nothing else besides science fiction movies from the 1950s, 1960s, and 1970s. A couple entries ago, I said that I had this secret hypothesis that science fiction could be divided into pre-STAR WARS and post-STAR WARS. I don’t really think that’s true anymore, but it is certainly true that there is nothing else prior to 1977 that looks or even feels even remotely like STAR WARS. George Lucas didn’t invent the space opera, but he made it look absolutely incredible.

One of the most interesting things about STAR WARS (in the context of the popular sci-fi flicks that came before it) is that it isn’t designed to make you think. It has no specific message or cautionary tale to deliver. George Lucas famously cribbed from Joseph Campbell’s work on the monomyth when he was working on the movie, but any “meaning” in the movie is vague and mushy. This is a big departure from movies like PLANET OF THE APES (1968) or 2001: A SPACE ODYSSEY (1968) or A CLOCKWORK ORANGE (1971) or even CLOSE ENCOUNTERS OF THE THIRD KIND (1977), where all the spectacle and circumstance seem crafted specifically to make you ponder the nature of humanity (or something equally heavy).

STAR WARS is entirely an adventure -- and it’s an adventure in a startling universe. The Mos Eisley cantina scene alone contains more surprising aliens than the rest of sci-fi cinema had managed to conjure up in the previous eighty years. The same holds true for the other details of the sci-fi world -- the giant skeleton of some extinct creature in the Tatooine desert, the glimpses of banthas being ridden by sand people, the brief allusions to the Galactic Senate by the Imperial brass, the battered and dirty ships of the rebellion, and so on.

STAR WARS is a movie that is just full of stuff -- much of it half-realized or barely mentioned. Even the concepts of Jedi knights and the Force itself are undeveloped here. I don’t think this is a bad thing though. Much of what I loved about STAR WARS as a kid were these tantalizing glimpses at a world beyond. It was a few years before I saw any of the sequels, and I know that I wanted to know more about everything in the world. (Most of all, I wanted to see more banthas.) In some ways, the sequels and the special editions ruin some of this feeling of wonder and excitement.

On the other hand, as I was watching this time, I was surprised how much my knowledge of the rest of the series gave more meaning to certain events. I found it very hard to identify anything redeeming about THE PHANTOM MENACE and ATTACK OF THE CLONES when I saw them (never saw REVENGE OF THE SITH), but I was aware this time that knowing what Obi Wan Kenobi was like back in his prime made his appearance here as an old man all that more meaningful. And his acquiescence to death at the hands of Darth Vader was something that never ever made any sense to me as a kid or teenager. It’s only in knowing what Obi Wan knows about the relationship between himself and Darth Vader, and between Darth Vader and Luke Skywalker, that it actually makes sense.

So STAR WARS is pretty well ruined for me as a movie, from a combination of individual factors, cultural factors, and George Lucas specific factors. From my point of view, we’ve all collaborated to turn a perfectly decent movie into... what exactly? Something more than a movie, I suppose, and something seemingly completely unique. Maybe generations from now or in countries somehow untouched by American culture, folks will think of STAR WARS as just another movie. But for me at least, I don’t think that kind of assessment is possible at all.

What else happened this year?

More entries to come! Stick around and find out!

Thursday, October 8, 2009

BONUS BLOG -- 1975: A BOY AND HIS DOG

What’s it about?

Young drifter Don Johnson wanders through post-apocalyptic America with his telepathic dog, Blood. Johnson’s life is an alternating selfish quest for food and women, and he thinks nothing of killing and raping to get what he wants. Blood helps him along, but tries to interest him in a potentially better life in a legendary place called “over the hill” where people still farm and live in peace.

One night, Blood sniffs out a woman at a violent make-shift hobo camp. In pursuing her, Johnson has to fight or evade other marauding drifters like himself and frightening mutants called “screamers”. When the girl gives him the slip despite his persistence, he follows her to her home “down under” -- an underground colony of superficially civilized survivors who operate a fascist police state underneath a twisted and creepy veneer of down-home, apple-cheeked Americana.




Is it any good?

I like to classify and categorize things, so I have been secretly working under an unverified hypothesis that there is some monolithic category of “pre-STAR WARS” sci-fi movies and another of “post-STAR WARS” sci-fi movies. This is, of course, completely untrue. I would say that sci-fi movies in the 1950s may have largely followed a predictable formula (handsome scientist saves world), but even by the end of that decade there were a lot of film makers branching out into new territory.

But one thing I have noticed about the more serious-minded sci-fi movies of the pre-STAR WARS period is that they very often have an obvious allegorical quality to them. By that I mean that many of the movies don’t seem interested in probable or even possible futures -- instead, they are interested in TWILIGHT ZONE worlds that reflect back some aspect of our own society in refracted ways.

I would put movies such as PLANET OF THE APES (1968), SILENT RUNNING (1972), SOYLENT GREEN (1973) and LOGAN’S RUN (1976) in this category. And since those are some of my favorite movies of all time, I can honestly say that I don’t really mind the whole allegorical approach to sci-fi. In fact, allegorical stories are the quickest route to one of my favorite things about science fiction: grumpy satirical misanthropy.




In the case of A BOY AND HIS DOG, though, the descent into the satirical world of the underground Kansas is pretty darn disappointing. The post-apocalyptic surface world is so full of interesting things (and so unlike anything else on film prior to 1975) that the creepy version of middle America under the surface just felt ordinary and lifeless by comparison. It was also completely unexpected. Nothing in the first two-thirds of the movie made it obvious that this underground world even existed -- let alone that Don Johnson would spend the last half hour of the movie down there, separated from his dog.

A BOY AND HIS DOG is not the first post-apocalyptic sci-fi movie. But even the earlier movies that imagine a destroyed Earth -- like THE LAST MAN (1960) and THE OMEGA MAN (1971) -- don’t go much farther than overturned cars in their depiction of wreckage. THE WAR GAME (1965) and ZARDOZ (1974) add bombed-out buildings to the mix, but the survivors mostly just huddle in shell-shocked groups. PLANET OF THE APES (1968) and especially BENEATH THE PLANET OF THE APES (1970) do go whole hog with the idea of world ravaged by nuclear war, but they take place thousands of years after the event in question, when modern civilization is an archaeological memory. BATTLE FOR THE PLANET OF THE APES (1974) features a recently post-apocalyptic New York City, but stays mostly in the steam tunnels and basements. The closest thing I can think of is the Czechoslovakian THE END OF AUGUST AUGUST AT THE HOTEL OZONE (1967). That movie is far more meditative, however, and the future is a severely underpopulated and woman-dominated one. (Which is pretty unique in itself, I might add.)




A BOY AND HIS DOG is the first movie I’m aware of that really takes pains to depict what life might be like for those who are forced to scrabble out a living from the ruins of a shattered world. But it was followed pretty quickly by DAMNATION ALLEY (1977), DAWN OF THE DEAD (1978), QUINTET (1979), ESCAPE FROM NEW YORK (1981), THE ROAD WARRIOR (1981), and then a whole blossoming sub-genre. I think there’s not much doubt that THE ROAD WARRIOR was responsible for popularizing post-apocalyptic movies (and a whole dingy aesthetic that follow them to this day), but a whole lot of what you can see there was done first by A BOY AND HIS DOG.

The biggest disappointment about the shift in focus is that there is still so much of the post-apocalyptic surface world left unseen. Don Johnson spends much of his time in underpopulated wastelands, and though he does come into “town” for a little while, he doesn’t do anything there except go to the movies. The only people he interacts with are just as unpleasant as he is. In fact, the dog Blood is the only truly likeable character in the movie, and even he has his brutal moments. (Then again, he is a dog.)

I don’t want to give the impression that this is a bad movie. It’s not, and I enjoyed much of it quite a lot. But it definitely leaves many potentially interesting stones completely unturned -- which, I suppose, is why we have had many more post-apocalyptic movies since 1975.


Thursday, September 17, 2009

BONUS BLOG -- 1974: GODZILLA VS. MECHAGODZILLA

What’s it about?

Hoo boy, let’s see. As near as I can make out, an archaeologist discovers a cave on Okinawa which contains ancient artifacts, including prophetic murals and a small statuette of a dog-like monster. While transporting the statuette back to mainland Japan, the prophecies begin to come true (purportedly signaling the arrival of a terrible monster) and mysterious agents try to steal the statuette.

Meanwhile, earthquakes with “moving epicenters” rumble across the country, and it’s really no surprise when Godzilla emerges from one of them. But wait! This Godzilla doesn’t move or look quite right, and soon a second Godzilla has appeared to fight it. The first one is soon revealed to be a giant robot that defeats the real Godzilla, and the only hope now is to use the statuette to awaken the traditional defender of Okinawa, King Caesar.




Is it any good?

I haven’t seen that many Godzilla movies, or even really that many Japanese giant monster movies of any type. Obviously I watched the original GOJIRA (1954), which I liked a lot. And I did check in with MOTHRA VS. GODZILLA (1964), but I saw it too late to write about it in the blog. That’s a shame, since that movie is also quite good. GODZILLA VS. MECHAGODZILLA, on the other hand, is slipshod and disappointing.

With all the Godzilla movies to choose from, why did I pick this particular one? I had wanted to watch MOTHRA (1961) and DESTROY ALL MONSTERS (1968) -- both of which are pretty highly regarded by fans -- but couldn’t find a convenient copy of either. So looking down the list of other possibilities, I was mostly confronted by match-ups with other monsters I knew nothing about: Ghidorah, Hedora, Gigan, Megalon, and so on. I remembered seeing a bit of GODZILLA VS. MECHAGODZILLA as a kid, and I’ve always liked the idea of characters confronting different versions of themselves. So that was about all there was to it.

One problem, of course, is that Godzilla is not really much of a character. He’s a force of nature -- a destructive event to be endured, like a hurricane or earthquake, until he passes away again. From the three movies I’ve seen so far, Godzilla has hardly any personality or even awareness at all, so a robot version of him is really just exactly the same thing (with different weapons).




In GOJIRA, the human characters have clear precedence over the monster. The conflict is about whether a scientist is willing to share knowledge of a new destructive weapon to stop the attacks. In MOTHRA VS. GODZILLA, the focus is largely on Mothra. And despite being a giant moth puppet, Mothra has considerably more personality than Godzilla -- partly because she can communicate through a pair of pixie twins who live in a box, but also because she actually has objectives and makes decisions.

In GODZILLA VS. MECHAGODZILLA, there isn’t really any worthwhile human conflict. The aliens who control Mechagodzilla are cartoonish villains who seem to be invading the Earth for no particular reason. At one point, one of the human characters is forced to help repair Mechagodzilla, which is intended to create some kind of moral crisis. But even that is executed stupidly and perfunctorily, like so much else in the movie.

In fact, the biggest problem of GODZILLA VS. MECHAGODZILLA is that the script-writers just don’t seem to have been trying very hard. The beginning of the movie is both incredibly complicated and incredibly linear. Besides the events I outlined in the synopsis, there’s also a young girl who has a vision of destruction and a reporter who discovers a radioactive metallic scale from Mechagodzilla. There’s so much going on that’s it hard to keep the characters and events straight, but it all just points towards the same thing: the arrival of Mechagodzilla, which the ancient Okinawans apparently predicted. Nothing is introduced that doesn’t relate directly to the main story, and its almost always immediately obvious how each piece fits into the big, dumb puzzle.




I will admit that King Caesar is a pretty neat monster. There’s a nice bit where a young girl must go and sing to him to awaken him -- it’s both eerie and suspenseful, since other monsters are fast approaching. His appearance is apparently based on a mythical animal called the shisa, which is a cross between a dog and a lion. There’s no doubt that he looks pretty goofy fighting, but while sleeping and waking up, he’s one of the cooler Japanese movie monsters I’ve seen.

Mechagodzilla, on the other hand, is always ridiculous. I’m not sure who exactly thought that Godzilla would be more awesome if he was made out of grey plastic and shot missiles out of his fingers and toes, but that’s more or less what Mechagodzilla is. He looks silly no matter what he’s doing -- flying, fighting, standing around. Another disappointment is that almost none of the monster scenes feature any miniature buildings or military units. To the extent that I find Godzilla’s rampages interesting at all, it’s almost all due to the nifty miniatures he destroys. So the fights in this movie are (as far as I’m concerned) pretty dull. There’s one scene early in the movie where Mechagodzilla does some rampaging through miniature city. But the scene is nothing special, and after that the monster action is restricted to guys in suits shooting colored beams at each other or grappling impotently.

I can’t talk about the Godzilla series in general, so I don’t know if this particular movie is a dud or if it’s indicative of the direction the series has followed in the decades since GOJIRA. I can imagine that the movies would have been pretty exciting for fans at the time, since they are essentially title-card fights between some well-known creatures. (Though I’m not sure exactly how many had an existence before taking on Godzilla or other monsters -- besides King Kong, Mothra, and Rodan.) The series seems similar to Universal’s “monster rally” movies where Frankenstein’s monster, Dracula, and the Wolf Man met each other again and again. No doubt a person better acquainted with the history of Japanese movie monsters would get a lot more enjoyment out of watching them fight and defeat each other. For the most part, I’m not even sure who to root for, so a lot of that is completely lost on me.


Monday, July 20, 2009

1972: EOLOMEA

What’s it about?

After a spate of mysterious rocket disappearances, a scientist petitions for the cessation of all space travel until the problem is solved. Reluctantly, the council in charge of such things agrees, and those serving on distant space outposts are consequently temporarily stranded. Two such men in particular find themselves chafing under the travel ban -- one because he is yearning to head back to Earth and the other because his son is among those who are reported missing.

After sulking for a bit, the two decide to violate the travel ban and visit their nearest neighbor at the next outpost. They can’t get too close since he has contracted a deadly space disease (possibly from strange shadow-like creatures indigenous to the asteroid he’s stationed on), but he gives them a capsule that he says someone will be along to claim later. Meanwhile, the scientist on Earth quizzes one of her colleagues who appears to know more about the disappearances than he’s letting on. But the mystery isn’t solved until the scientist travels into space herself, and the various pieces of the puzzle all start to come together.

Is it any good?

EOLOMEA was produced by the same East German studio that put out THE SILENT STAR (1960), but besides that connection I didn’t know anything about it before I watched it. I was watching it online (which is why there are no screenshots), and I figured I’d get through the boring beginning bits and come back to the rest of it later. But it seems that the East Germans learned a lot about movie pacing since 1960. There are no boring beginning bits with this movie -- things started off interesting with the disappearance of several rockets and never let up for the next eighty minutes.

One of the neatest things about EOLOMEA is the complex system of space exploration that it seems to take for granted. I don’t know how far in the future the movie is supposed to be set, but there are apparently several space flights each day -- many of them between space stations on other planets or asteroids. In fact, at least one of the characters in the movie has never even been on Earth, so this bustling space traffic has been in place for at least a generation.

Most of the view the audience has into this brave new world is on the dull and poorly trafficked fringes, however. The two men stationed out there are pilot and navigator for what is essentially the rocket version of a delivery truck. Unlike in THE SILENT STAR, the characters here actually have interesting back stories and real emotions. The pilot, for instance, was one of the first people to help colonize space. But at some point he was involved in a deadly accident and everyone on his rocket died except himself and some children. His wife died in the accident, but his son survived. That was decades ago, though, and he hasn’t seen his son since then. When the travel ban is put in place, the pilot is waiting for his son to visit.

The main characters all mostly have stories as well realized as that one -- and they are all interconnected in ways that feel organic. It’s easy to imagine that people involved in the space program would have varying relationships with each other, depending on what jobs they had. So when we learn that one character knows another, it doesn’t seem out of place. And that definitely helps the story, since all the various strands eventually come together. The movie is primarily a mystery (but with very strong sci-fi overtones, of course) and it’s always clear that the disappearance of the rockets is not exactly what it seems.

But even before the different strands get tied together, there’s plenty to be interested in. The sick fellow at the other outpost, for instance, doesn’t seem important in his own right at first. I figured he would end up just being an excuse to get the other two off their asteroid and into an unapproved flight, but even so I wanted to know more about him. Because of his sickness, he only communicates with the others through his spacesuit. And his theories and descriptions of the aliens he believes he contracted the sickness from are the kind of charming diversions that add color to sci-fi stories. The film makers could easily have given him a mundane sickness, but instead they deliver a tantalizing half-explanation of an alien disease.

There’s another similar scene with a robot later in the movie. The robot has information that the characters believe they need to save lives, but the robot has been ordered not to tell. This creates tension in its programming since the robot is also not supposed to cause harm to humans. People have been mining this exact same sci-fi situation since Isaac Asimov first laid out his three laws of robotics, so there’s no points for originality. In fact, the robot’s dilemma here is far less interesting than HAL-9000's in 2001: A SPACE ODYSSEY (1968). But it’s presented pretty convincingly (in every detail except the appearance of the robot) and is refreshingly more of a momentary inconvenience than a major plot point.

THE SILENT STAR had a lot of this little business in the margins too, and I liked a lot of the ideas floating around in that movie. But EOLOMEA has far more interesting characters, a tighter story, and some improvements in the special effects. All in all, this is a neat little sci-fi mystery with a pretty satisfying ending. There’s also a surprising lack of any kind of obvious political agenda. No specific countries are mentioned at all (though some characters do have ethnic names) and neither are any real historical events except Yuri Gagarin’s space flights. Not only are there no diatribes against warmongering capitalists (another weakness of THE SILENT STAR), but the characters aren’t even all necessarily happy and productive members of society. The two guys in the outpost are bored with their jobs, disobey orders, and get drunk while ostensibly on duty. Meanwhile, the ending of the movie suggests that sometimes the best way to serve mankind is to take initiative and act outside the established chain of command. If I hadn’t known ahead of time that this was produced by a Soviet bloc country, I never would have guessed it.



What else happened this year?

-- Bruce Dern saves the last surviving forest from short-sighted politicians and public apathy in SILENT RUNNING. The movie also features three awesome robots, a folk soundtrack by Joan Baez, and some of Dern’s best crazy-man acting.
-- Soviet director Andrei Tarkovsky adapts Stanislaw Lem’s classic novel SOLYARIS, but focuses more on the human relationships than the sci-fi bits. I like this version better than Steven Soderbergh’s 2002 adaptation, but neither movie is anywhere near as good as the book.
-- In other literary adaptations, there’s also a version of SLAUGHTERHOUSE FIVE starring absolutely nobody you have heard of (the most famous name is Valerie Perrine) but which is still pretty good nonetheless. I never read the book though, so I don’t know how it compares to the Vonnegut/imagination version.
-- Christopher Walken almost single-handedly turns THE MIND SNATCHERS into a pretty interesting character study of a sociopath fighting to save his identity from a new form of electroshock therapy.
-- Meanwhile, Oliver Reed and Geraldine Chaplin try to have a baby in a world where getting pregnant is a capital crime in ZPG: ZERO POPULATION GROWTH.
-- Roddy MacDowell leads a monkey uprising in CONQUEST OF THE PLANET OF THE APES, moving the series a big step closer to a world where talking apes rule over humans.

If you only watch one sci-fi movie from 1972...

I’m a big fan of SILENT RUNNING so I think I have to tell you to watch that one.

Monday, July 6, 2009

1971: THX 1138

What’s it about?

Robert Duvall plays THX 1138, a citizen of a sterile indoor city of the future. He has a dangerous job in the factory that produces the robotic policemen who patrol the city, a “mate” whom he is forbidden from having sex with, a holographic television, and a cocktail of drugs to keep him sedated and contented. But he has recently found himself losing his focus and experiencing strange emotions -- and ultimately it’s revealed that his mate has been making substitutions in his drug regimen to flush the sedatives from his system.

The un-sedated Duvall wastes no time in discovering sex, but he is observed by the all-seeing authorities who begin to monitor him closely. Meanwhile, a twitchy surveillance technician (played by Donald Pleasance) starts illegally modifying system software to get himself assigned as Duvall's roommate. The robotic police soon arrest them both and take them to a featureless white prison with no walls. Duvall and Pleasance soon escape with the help of a holographic television star. Once back in the city, more chases ensue until Duvall manages to make it to the world outside.




Is it any good?

THX 1138 is famously George Lucas’s first feature, adapted from a short student film he produced in 1967. The version I watched is a re-edited one with some new scenes and special effects that Lucas added for the DVD release in 2004. (As far as I know, no other version is available on DVD.) Besides being Lucas’s first feature film, THX 1138 is also one of only six that he has directed -- the others being AMERICAN GRAFFITI (1973), STAR WARS (1977), and the three recent STAR WARS prequels. That being the case, it’s surprising to me how little attention this movie seems to get -- there are millions of fans of STAR WARS who apparently have no interest at all in THX 1138.

I can’t say that I had a whole lot of interest myself until I started watching it. Despite knowing that it existed for many years, I never bothered to seek it out. That’s partly because (like most people) I have mixed feelings about STAR WARS and its sequels. But it’s more likely because I had just never heard very much about THX 1138 before -- nobody seemed to be talking about it, so I didn’t feel any urgency to go out and see it.

I’m not even going to try and compare THX 1138 to any of George Lucas’s other movies. I’ve never seen AMERICAN GRAFFITI, and STAR WARS and its sequels have such cultural ubiquity that it’s almost absurd to even think of them simply as movies. I will say that it was kind of amazing to see a George Lucas movie for which I had absolutely no expectations. I can’t remember a time in my life when I didn’t know who Darth Vader was or what storm troopers looked like, but I knew practically nothing about THX 1138 before I sat down to watch it.




Well, that’s not exactly true. The story and setting are pretty familiar, after all. The oppressive society in THX 1138 is a variation on the one found in George Orwell’s NINETEEN EIGHTY-FOUR or Aldous Huxley’s BRAVE NEW WORLD. It’s not exactly the same as either, but there are dystopian elements that are very familiar -- the constant surveillance, the compulsory consumerism, the faceless enforcement figures, the manipulation of sexuality, the elimination of emotion and love, the state-mandated pharmaceuticals, and so on. Some of these elements crop up in earlier movies as well. Besides the 1956 version of NINETEEN EIGHTY-FOUR, similar extreme visions of oppressive societies show up in ALPHAVILLE (1965) and FAHRENHEIT 451 (1966). And the paranoid obsession with constant surveillance and control is a big part of movies like THE 1,000 EYES OF DR MABUSE (1960), THE MANCHURIAN CANDIDATE (1961), SECONDS (1966), and COLOSSUS: THE FORBIN PROJECT (1970).

This is not to say that THX 1138 is derivative or unoriginal. I think it’s more a case of the movie being “of its time”. Orwell and Huxley wrote their novels in response to the totalitarian surveillance societies that coalesced during the rise of Fascism and Communism in Europe. But those regimes hunted down dissidents the old-fashioned way -- by accusations gathered through infiltration, entrapment, coercion, or fabrication. These kinds of things show up in the dystopian sci-fi flicks of the 1960s as well -- for instance, Robert Duvall informs on Donald Pleasance’s deviancy in THX 1138, which leads directly to his arrest. But these movies also resonate differently since ubiquitous video cameras and tape recorders were (and are) no longer the science-fiction trappings that they were for Orwell and Huxley. These themes became even more urgent after the abuses of the Nixon administration were exposed in the Watergate scandal, and they’ve never really gone away since then.

As far as the story goes, it’s a variation on the standard dystopian theme. There are a few neat twists though -- I really liked how Duvall’s mate needed to alter his drug mix before she could turn him into a co-conspirator. And since the story is told entirely from Duvall’s point of view, he starts to feel disoriented and confused long before he (or the audience) knows what’s happening to him or why. Another nice bit is that Duvall actually needs his drugs to safely do his job -- without the sedatives, he runs the risk of dropping radioactive and explosive materials during some delicate assembly operations. It’s not clear whether his need is physical or psychological, but either way it adds a much more serious element of danger to his decision to stay off the pills.




Donald Pleasance’s character is also a bit of an enigma. Like Duvall’s mate, his job is to watch a bank of monitors and coordinate security responses to deviant behavior. Apparently he takes a shine to Duvall while observing him during his hours on the job, but it’s not exactly clear what form his interest takes. The “mate” relationship in the world of THX 1138 is completely asexual, so it could simply be that the fussy Pleasance wants a roommate who will annoy him less than his current one. But watching the monitors means that Pleasance isn’t ignorant of sex -- and probably isn’t even ignorant of Duvall’s own sexual activity. So it seems at least reasonable that there might be some element of desire to his motives. Pleasance also seems more in touch with his emotions, though it’s not clear whether he’s off his drugs or not.

The futuristic world is very white, very sterile, and very inhuman. The vision of the future has a lot in common with the one in 2001: A SPACE ODYSSEY (1968) -- but with one important exception. I said that I got the feeling from 2001: A SPACE ODYSSEY that the movie took place the night before opening day in space -- that is, that the pristine spaceships and whatnot were being prepared for an onslaught of people who hadn’t arrived yet. In THX 1138, everything is still clean and pristine, but there’s also a sense that a lot of things are broken just below the surface. There are a lot of little throwaway scenes that show various bits of technology failing -- an elevator refusing to work, a robotic policeman running into a shut door over and over, and so on. The future isn’t dirty yet in this movie (we have to wait for STAR WARS for that), but it certainly has a lot of bugs. This isn’t the night before opening day -- it’s just another day in the peak season where the Hall of Presidents is closed for repairs.

The world is very minimalist as well. The starkest example of this is the prison where Duvall and Pleasance are incarcerated in the middle of the movie. It’s literally nothing more than a white space with a couple of couches. There are no walls -- instead, the whiteness stretches infinitely in all directions, making it impossible to see the way out and very easy to get lost. But Duvall’s apartment and the shows on the holographic television are minimalist as well. For a society that supposedly values mindless consumerism, there are really very few things to buy or desire. Instead, people simply take home useless geometric shapes (“dendrites”, according to the film commentary) which they then destroy and buy again the next day. But the consumerist angle is the least convincing and least interesting part of the movie -- whatever point they were trying to make gets wiped out by the production design and the lack of real attention to it in the script.




The robotic policemen, however, are one of the coolest and most interesting parts of the movie. The combination of police uniforms with expressionless silver faces is very creepy and compelling. There are some other scattered images here and there that are not so well integrated into the story -- a lot of the beginning of the movie is devoted to very brief unconnected vignettes (some involving the main characters, others not) of life in the city. They each last maybe five seconds or so, but they give a real sense of what the world is like. It also gives the movie a higher density of information so that it’s not always obvious exactly what’s happening or if it relates to the story. After skimming through the movie a second time to get some screenshots, I’m pretty confident that it all makes sense and that there is a clear story to it. But the little bits of unconnected business make it more interesting to rewatch since there’s a good chance that some little bit slipped by unnoticed the first time.

I do think the movie starts to go downhill a bit after Duvall and Pleasance are sent to prison. It becomes a much more self-consciously artsy movie in the middle section, before abruptly switching to a long (but pretty ho-hum) chase sequence at the end by foot and car. But the movie is always interesting to look at, and small parts of the future world are pretty thoroughly realized. (Vast sections remain unexplored, obviously.) The plot and characters are extremely simple, and nobody does very much acting in the movie, but most of that fits pretty well with the dystopian, emotionless setting. As I said before, I am not even going to attempt to compare this to STAR WARS, but I can say that right now I would far rather watch THX 1138 again than any of the six movies that George Lucas is most famous for.



What else happened this year?

-- Peter Watkins delivers yet another sci-fi documentary with PUNISHMENT PARK, this one about a government detention center where political dissidents (i.e., hippies and draft dodgers) are hunted down in a law enforcement training program.
-- Michael Crichton's break-out novel THE ANDROMEDA STRAIN was adapted into a very effective "how done it" about a lethal alien disease.
-- Take Roddy MacDowell and Kim Hunter as Cornelius and Zira from THE PLANET OF THE APES; add in Ricardo Montalban, Sal Mineo, Eric Braeden, a funky score, and a time travel plot that brings talking chimps back in time to the 1970s; mix well and serve as ESCAPE FROM THE PLANET OF THE APES.
-- Charlton Heston, meanwhile, imports his cynical, world-weary persona practically wholesale into THE OMEGA MAN -- the second adaptation of Richard Matheson's novella I AM LEGEND.
-- Stanley Kubrick directed A CLOCKWORK ORANGE, about which I assume everybody has already formed their own opinion. (I don't like it much.)

If you only watch one movie from 1971...

THX 1138 is the one that I would recommend, but PUNISHMENT PARK is pretty interesting and unusual as well. THE ANDROMEDA STRAIN and THE OMEGA MAN are both more typical (but still solid) choices too.

Monday, March 30, 2009

1960: THE SILENT STAR

What’s it about?

A newly discovered alien artifact linked to the Tunguska meteorite explosion of 1908 appears to be a recording in an unknown language from an exploded spaceship. Although enough of the recording is deciphered to determine that the spaceship originated in Venus, most of the message remains a mystery -- and Venus itself stays strangely silent despite repeated attempts at contacting the inhabitants by radio. A multinational expedition is quickly mounted, incorporating crew members from all the great countries of the Earth: the Soviet Union, East Germany, the United States, Japan, China, India, Poland, and of course the nation of Africa.

While en route to Venus, the scientists continue trying to decipher the remainder of the alien message while dodging the usual perils of space travel (i.e., incredibly boring meteor storms). It’s only once the rocket has moved beyond radio range with Earth that they realize the message was not intended for humans at all -- instead, it’s a report on the feasibility of an invasion of Earth. Several decades have passed since the recording was made, so the crew decides to press on with their mission and make peace with Venus if a threat still exists. Attempts to contact the planet still yield no results and even in orbit the thick cloud cover makes it impossible to see the surface, so the crew decides to land and contact the inhabitants of Venus in person.




Is it any good?

THE SILENT STAR is very much like a socialist version of DESTINATION MOON (1950) or FLIGHT TO MARS (1951) -- much of the movie is taken up by the mounting of the interplanetary expedition and the resulting trip through space. The intervening ten years have made a bit of a difference, however. Although the rocket is still an impractically cavernous movie rocket, the details of the space voyage ring a little truer. The astronauts wear uniforms and spacesuits not too different from those that real cosmonauts wore, they eat liquified food, they rely largely on computers for navigation and control, and so on. On the other hand, those extra ten years also serve to emphasize just how creaky some of the plot contrivances of the space flight are. There is the usual meteor storm and the usual space walk to repair the damage, but THE SILENT STAR really seems to just be going through the paces as none of it is especially exciting or suspenseful or even important to the plot.

The sets, costumes, props, and sci-fi designs are all very nifty. Venus especially has a compellingly weird look, like a landscape illustration out of a Dr Seuss book. And the interior of the rocket itself probably has more in common with later spaceships like STAR TREK’s Enterprise than with the clunky submarine-inspired rockets of earlier sci-fi flicks. The music used over the opening credits was also very promising and raised my hopes for some weird sound design. It reminded me a little bit of the otherworldly score for PLANET OF THE APES, but unfortunately I can’t really say I noticed any music at all after the movie started. The action sequences also leave a lot to be desired. As soon as something ostensibly exciting starts happening, the special effects sputter out -- this is most obvious during the meteor storm when the cosmonauts are thrown about in high speed, so the sequence feels just a few bars of “Yakety Sax” away from a Benny Hill chase scene.




Another downfall of THE SILENT STAR is the dialogue. The movie starts with a long section of expository narration -- and, in fact, the exposition and explanation continues via news reports and character monologues for almost the first half hour. The dropping of the atomic bomb on Hiroshima by the U.S. is also referenced repeatedly and figures in the back stories of two characters. (One is an American scientist who regrets he helped build the bomb. The other is a Japanese woman whose mother was killed in the attack on Hiroshima.) It does seem a little unsporting for the movie to pay lip service to multinational cooperation, but then also to continuously remind viewers that the U.S. is full of decadent war mongers. But then it’s a Soviet bloc production, so I’d probably be more disappointed if it didn’t have at least some party-approved propaganda. As far as the whole movie goes, I guess my final judgment is that there are a lot of “things to look at” in THE SILENT STAR (e.g., a super-computer, a chess-playing robot, some neat Venutian technology, a cool rocket), but not a whole lot else that is too interesting. The characters, the themes, the dialogue, and the action are all pretty simplistic. I’m not sorry I saw it, but it’s really more historically and culturally curious than enjoyable.

There is also an English-dubbed version of this movie which was released internationally in the sixties that goes by the name THE FIRST SPACESHIP ON VENUS. I watched about half an hour of that version as well, and though it’s essentially the same story, a lot of footage was cut from the beginning of the film. (Some characters also got new western-friendly nationalities -- for instance, the Polish robotics expert is French instead.) This not only removes most of the criticism of America, but also tightens up the pacing in that section. In the German-language version, much of the first half hour is facile politicking, and it’s really no loss to see it excised. But the English-language version also cuts much of the cosmonaut back stories as well. While most of that is no great loss either, there are some neat scenes that get lost (like one where two of the crew members take time to sit down in a field and appreciate the solidity of the Earth before blast off), as well as some really great mountain scenery that any cough drop commercial would kill for.




What else happened this year?

-- Roger Corman produced and directed the comedy/horror/sci-fi movie THE LITTLE SHOP OF HORRORS (emphasis on comedy) about a man-eating, talking potted plant named Audrey Jr. Though filmed in only two days on a minuscule budget, it eventually inspired a stage musical which had its own movie adaptation starring Rick Moranis and Steve Martin in 1986.
-- Taking place in an alternate timeline where Britain somehow leads the space race, THE MAN IN THE MOON follows the adventures of a normal guy who becomes the number one candidate for a trip to the moon thanks to his amazing ability to shrug off stress. Hijinks ensue, many of them involving astronaut training equipment of dubious utility.
-- The French sort-of-horror, sort-of-sci-fi flick EYES WITHOUT A FACE follows a monomaniacal doctor as he attempts to graft a new face on his disfigured daughter’s skull with the usual disastrous consequences.
-- Apparently alien telepathic children coexist uneasily with the rest of the inhabitants of a small English town in VILLAGE OF THE DAMNED. The movie is adapted from a John Wyndham novel called THE MIDWICH CUCKOOS.
-- Fritz Lang returned to one of his most diabolical characters in THE 1,000 EYES OF DR MABUSE. The ensuing Mabuse revival ran through the early sixties and made the telepathic hypnotist a villain on par with classic monsters like Dracula and Frankenstein. (But only in parts of Europe.)

If you only watch one sci-fi movie from 1960...

This is a tough one. I’d say that every movie in the list above (including THE SILENT STAR) is pretty good in its own way, but I don’t think that any of them are necessarily great. My advice would be to watch whichever one sounds most interesting to you, but if you just want an enjoyable sci-fi movie then I’d say go with either VILLAGE OF THE DAMNED or THE LITTLE SHOP OF HORRORS.